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The GameMakers podcast publishes deep discussions on F2P game development. Topics that we cover include F2P monetization, liveops, game design, game development processes, team structure, and more. The podcast will cover 2 types of content: 1. Game Dev: Game development topics and issues 2. LILA Games Story: The real world and real time story of LILA Games as we start a new games studio Hosts: 1. Joseph Kim, CEO of LILA Games 2. Paul Leydon, CCO of LILA Games 3. Avinash Pandey, CTO of LILA Games
 
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show series
 
How should you make difficult decisions? What are common kinds of difficult decisions in the games industry? What are common decision-making models? What are important distinctions between types of decisions? Deep dive on this very important topic in great depth and with our typical philosophical approach! HOSTS: - Joseph Kim, CEO at LILA Games - B…
 
We discuss the sustainability and economy behind the massive hit blockchain game Axie Infinity. Naavik has released a research report breaking down the economy and sustainability of the game (check out the link to the report below). Axie seems to have reached an inflection point in which the game may no longer be sustainable. Find out more about Ax…
 
We brought together a number of experts from across the gaming ecosystem to have a casual but deep and informed discussion about the future of mobile gaming. In particular, what are key opportunities game developers should be aware of and what are the potential risks as we move into 2022 and beyond. SPEAKERS: - Nadav Ashkenazy, SVP Publishing Solut…
 
What kinds of planning do product managers do in game development? We discuss the kinds of planning in concept/pre-production, production, and in live ops. What kinds of revenue forecasting and analysis should you do? How to plan for big innovations vs. incremental liveops beats? GUEST: - Adam Telfer, Senior Director of Product - Head of Central Pr…
 
So today there are a lot of complaints about whether a 30% Apple or Google app store fee is fair. And even further, whether there should be competition and the ability to have an open ecosystem for alternative payments or even app stores. We have on with us today some folks who will talk about both the current situation behind App Store fees and sp…
 
Back at you with some deep thoughts on the challenges, difficulties, and potential solutions for one of the biggest problems at most companies: - How to give employee feedback and do performance reviews We deep people. Listen to this pod and let us know what you think! LINKS: - Airbnb System: The Power of Performance Reviews: Use This System to Bec…
 
Lol. We discuss the nuance in definitions and scope of work-life balance, differences between work-life balance and work-life integration, compensation issues for people working a lot at start-ups, and other touchy subjects. I generally don't edit, but went way too far on this so we edited a bunch of stuff out. About Us: - Joseph Kim, CEO, LILA Gam…
 
We discuss mobile ad revenue and monetization going into 2022 and beyond. We initially talked about mobile ad revenue back in January and got a lot of great feedback. Check out the original video we did back in January: - Mobile Ad Revenue in 2021 So, what happened in 2021? Why didn't CPMs collapse and what are we seeing now? How did the market pla…
 
We discuss the Peter Thiel concept of 0 to 1 vs. 1 to N in the context of product management. We believe there is a pretty big distinction between new game development which is oriented around this 0 to 1 concept and the 1 to N or live-ops PM. Links: - Zero to One by Peter Thiel About Us: - Joseph Kim, CEO, LILA Games - Brett Nowak, CEO, Liquid & G…
 
Today we discuss Data Usage & Ethics in Gaming. It’s not just about what are acceptable practices when it comes to market intelligence, there’s a bigger picture around data that impacts privacy at the device level with Apple and Google impacting IDFA, and even further with the data by companies that may be in competitive situations to their custome…
 
We discuss the future outlook and potential emerging opportunities for blockchain gaming. Who better to discuss than: 1. Chong Ahn, VP of Product at Mythical Games (Blankos Block Party) 2. Brian Peganoff, Ex-Senior Dir of Corporate Development & Strategy at Glu Mobile 3. Mitch Zamara, Lead Designer, Million on Mars Read about it in the GameMakers n…
 
With long histories in product management specifically in the games industry, we have a REAL discussion on what it takes to be a great PM. Hardcore and real talk from guys who have worked on very successful products. I led the #1 top-grossing game King of Avalon plus a lot of other shit. Brett was a lead PM on Zynga Poker which was contributing 22%…
 
Moonton's Chief Game Designer Skyhook talks about MOBAs and the keys to success for Mobile Legends: Bang Bang. Questions asked: 0:00 Intro 0:25 Classification of MOBAs? 2:14 Difference in design between MOBA and RTS? 4:07 How did Mobile Legends succeed when other MOBAs failed? 5:57 What was the hardest challenge in Mobile Legends' success? Read abo…
 
In this deep conversation with Lars, we were able to speak to the key challenges that remain behind blockchain and crypto in gaming. Key problems discussed: 1. Degraded Blockchain Problem, 2. Some Problems with Play to Earn, and 3. The Problem with Land Sales. Links: - Lars Blog- The Fortress of Doors - Degraded Blockchain Article (Lars post from F…
 
LILA Games CTO Avinash Pandey discusses key tech challenges in scaling mobile F2P games with Epic Games' Technology Evangelist Arvind Neelakantan. Read about it in the GameMakers newsletter: https://gamemakers.substack.com/ Watch it on the GameMakers YouTube channel: https://www.youtube.com/c/GameMakersStudio…
 
Deep discussion on what global strategic game publishers like Stillfront, SEGA, and Scopely look for when expanding into India from a development or market perspective. Moderator: - Justin Keeling, General Partner, Lumikai Fund Speakers: - Alexis Bonte, Group COO, Stillfront Group - Saito Go, Executive Officer & Head of Japan Asia Publishing, SEGA …
 
Panelists discuss: 1. How did you break into this industry? 2. Gaming career choice versus traditional options? 3. Different Roles? 4. Sustained interest? Moderator: - Vik Agarwal, Lead PM, Zynga Speakers: - Poornima Seetharaman, Dir of Design, Zynga - Karan Gaikwad, Lead PM, Nukebox - Shilpa Gaur, Lead Marketing & Strategy, Cympl Read about it in …
 
Paul Leydon LILA Games Chief Creative Officer and former lead game designer on multiple #1 top grossing titles like King of Avalon (FunPlus) and Game of War (MZ), discusses his design and research methodology. He discusses the importance of doing the work and depth in making a hit game. Read about it in the GameMakers newsletter: https://gamemakers…
 
In this conversation, we have some of India’s top game industry leaders. Speakers: #1. Manish Agarwal, CEO of Nazara #2. Amit Hardi, CEO of Nukebox #3. Salone Sehgal, Genera. Partner at Lumikai #4. Anuj Tandon, Head of Corp Dev India & MENA at Krafton The focus of the conversation is oriented around India as a game development ecosystem. We talk ab…
 
We talk about the history and future opportunities for Instant Games. Joining us is Lars Doucet who wrote about this in his blog post (linked below) and Emily Greer, who as the former founder and CEO of Kongregate, has a strong perspective on this. LINKS: - Jon Lai, a16z partner, tweet on Instant Games: https://twitter.com/Tocelot/status/1404914355…
 
We talk about real-world data and the implications of IDFA deprecation. Now there has been a lot of VERY BAD information being published on this topic. So today we have with us 3 real-world practitioners and some real data about what’s actually happening. More specifically we will discuss: #1. Real world data and impact of IDFA Deprecation #2. Spec…
 
Read about it in the GameMakers newsletter! Conversation with Joe Byrne Director of Business Development and Strategy at SciPlay one of the world’s biggest and most successful social casino game companies. Topics: #1. How do the most sophisticated game companies use market intelligence data to inform their product strategy? #2. How given new change…
 
Read about it in the GameMakers newsletter: https://gamemakers.substack.com/ How do competitive PVP games manage and scale up their tech infrastructure? What did Riot do for Valorant? We spoke to arguably the best two people in the entire world to address this question Riot's Head of Infra & Live Ops Zach Blitz and Network Next CEO Glenn Fiedler. S…
 
Tobi Lutke and Brian Armstrong re-popularized the notion of companies as described as "families" or "high performance sports teams." This impacts 1. employee performance expectations, 2. how to deal with discussions of social issues at the workplace, and 3. dissociating personal vs. professional lives. Let's have a nuanced discussion with a strong …
 
Today we will be talking about the current state of Game Company Growth and the various growth strategies being deployed by different game companies. SPEAKERS: - Joseph Kim, CEO, LILA Games - Eric Kress, Principal, Gossamer Consulting - Chris Petrovic, Chief Business Officer, FunPlus LINKS: - Four Growth Paradigms on GameMakers Newsletter Part 1 - …
 
Today we are going to be talking about game publishing, the strategy behind consolidated studio organizations, and the future of the industry. Our speakers include: - Alexis Bonte, Group COO, Stillfront - Nadir Khan, COO, Candywriter - Tobias Kringe, Founder and Managing Director, Bytro Labs Our hosts include - Joseph Kim, CEO, LILA Games - Eric Kr…
 
Speakers: - Joseph Kim. CEO, LILA Games - Eric Kress. Principal, Gossamer - Chris Petrovic. CBO, FunPlus (former SVP & Head of Corporate Strategy, M&A and Business Development at Zynga) Content Overview: 1:15 Intro / Context 4:15 EA's Acquisition of Glu 11:16 Glu Reorganization 15:30 Zynga + AdTech 25:35 Industry Consolidation 38:40 Best M&A Target…
 
Today we are going to be talking about the Solana Blockchain, the Metaverse, and how it all ties to games. To speak to these issues we spoke to Michael Wagner, co-founder and CEO of Star Atlas, the company making a Metaverse game using the Solana blockchain. SPEAKER: - Michael Wagner, CEO Star Atlas LINKS: - Upcoming Star Atlas drops: http://play.s…
 
As game companies become desperate for growth, what are the different strategies they will pursue? Zynga, Applovin, Skillz, and Jam City represent 4 different growth paradigms in F2P gaming. This week I discuss their different approaches to growth and the potential risks these companies face. LINKS: - Joseph Kim, CEO LILA Games - LILA Games: We're …
 
Epic Games recently announced MetaHuman Creator, a cloud streamed application that enables the creation, live captured animation, and potentially, in the future, fully AI capable life-like NPCs. What are the implications of this new technology to games? In terms of cost, capabilities, and production value? SPEAKER: - Arvind Neelakantan, Tech Evange…
 
Key advancements in data infrastructure tech are driving big new changes in game development studios' approach to liveops data. We're seeing rapid adoption of technologies from companies like Snowflake, Grafana, Prometheus, etc. What are the technologies and companies we need to be aware of and how does this impact F2P game live ops? Speaking on th…
 
Sign up for the newsletter everybody: https://gamemakers.substack.com/ JK talks about 5 big changes that will potentially cause huge structural shifts in the games industry all coming to a head in 2021: #1. Post-COVID Renormalization #2. Lack of M&A Targets for Growth #3. Impact of IDFA Deprecation #4. Game Studio + Ad-Tech Vertical Integration #5.…
 
We talk about game development methodologies and best practices with how to structure and execute game development. SPEAKERS: - Chris Cobb, co-founder and CTO of Pragma Platform, who also formerly worked as an engineering lead at Riot Games, and held software development roles at both Popcap and Microsoft. - Noemi Rouleau, Associate Producer at Squ…
 
Today we speak to Shahar Sorek to answer a core and fundamental question behind video games. We will discuss the question: Why do people play video games? JK discusses how Shahar's concepts are very similar to the Japanese game design concepts around "user needs": basically that players will play games to fulfill some latent psychological need or d…
 
Tom Kalinske has had a career as the King of Brands. Tom first became well known for marketing Flintstone vitamins and then reviving Barbie and Hot Wheels at Mattel and then Launching Masters of the Universe. In the games industry and perhaps most famously Tom’s efforts to turn around SEGA of America were chronicled in the book and recent CBS docum…
 
Riz Virk is Executive Director of Play Labs @MIT. Prior to that Riz has had a very successful entrepreneurial career as part of the founding team of TapJoy and CEO and co-founder of GameView Studios (makers of TapFish) that was sold to DeNA. More recently in addition to his work at MIT Riz has written three books: #1. Treasure Hunt: Follow Your Inn…
 
In today’s episode, Randy Nelson from Sensor Tower interviews me (Joseph Kim) about gaming trends in 2020 and potential impacts for the future including 2021 specifically. In this discussion we talk about not only the defining trends of 2020 and what will be the longer term impacts from 2020 into 2021 and beyond but in addition: The nature of the f…
 
In May of 2019, I (Joseph Kim) got fired (practically, although not "technically") from NBCUniversal as SVP of Games & Digital Platforms based on a mismatch of values, culture, and approach. This was the beginning of a long road that eventually led to the formation of LILA Games with my co-founders Paul Leydon and Avinash Pandey. A week after I was…
 
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