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The tomb is open. The pawns are in place. Now what will happen when the mad druid is confronted in this ancient place. Will she see reason and end her dark ways, or will our heroes be forced to take down yet another mind twisted by the darkness? Grab a snack, get comfy, and lets find out!!! --- Support this podcast: https://anchor.fm/sqlr/support…
 
Another night has passed and with the aurora rising across the sky the group makes plans to open the ancient elven tomb. What wonders or horrors await them when the resting place is disturbed? Grab a snack, get comfy, and let's see what happens. --- Support this podcast: https://anchor.fm/sqlr/support…
 
The Brazier is lit and a new companion joins the group, but do they have good or evil intent. With Dreamer needing to rest before he can attempt to unlock the temple, it looks like our heroes will be forced to spend the night with this druidic mummy. Grab a snack, get comfy, and let's find out what happens. --- Support this podcast: https://anchor.…
 
Our little band has now dealt with the Dread White Moose of the Lonelywood but that doesn't mean all is right with the North. Why did this creature suddenly become violent, and who is behind all this? Well grab a snack, get comfy, and let's find out. --- Support this podcast: https://anchor.fm/sqlr/support…
 
It's time for our heroes to find out why they called it The Dread White Moose of the Lonelywood. After being given little choice but to defend themselves, the showdown begins! Get comfy, grab a snack, and let's see what happens! --- Support this podcast: https://anchor.fm/sqlr/supportDi Short Quest Long Rest
 
There seems to be a pattern forming with this merry band of misfits. A new town, a new problem, and a splash of heroism disguised as self-interest and greed. The stakes are high this time a big reward in play: a tavern. If our heroes can help the town with their moose problem, the group is slated to inherit the building and its dubious past. Get co…
 
Setting out from the mining town of Termalaine, our band heads ever northward towards adventure and excitement. Chasing the rumors of a dreaded White Moose, the next stop is the Lonelywood. Can our heroes help the people of this logging settlement? Grab a snack, get comfy, and let's find out. --- Support this podcast: https://anchor.fm/sqlr/support…
 
A new day has come! What will our group do with it? Looks like they're all headed in different directions, everyone knows you don't split up the party. Let's hope it doesn't lead to too many shenanigans, or at least not deadly ones. Grab a snack, get comfy and let's find what happens. --- Support this podcast: https://anchor.fm/sqlr/support…
 
With the Grell down for the count, the group continued on to parley with the intruding kobolds. After negotiations broke down, the group took care of business. Only now a new presence has appeared and the fight is not over. Grab a snack, get comfy and let's see how this goes. --- Support this podcast: https://anchor.fm/sqlr/support…
 
Our heroes are tasked with clearing out a gem mine that has been taken over by a band of pushy kobolds. After an accidental death and an attempted... not-so-accidental one, they now have a guide to take them deeper. But something lurks in the shadows waiting for the moment to strike! Will they fall prey to this skulking creature? Grab a snack, get …
 
Our band of Deliverers arrived in Termalaine to find many mysteries, or are they just growing suspicious after being exposed to the darkness of Icewind Dale? With doubt in their minds, they do their best to help, agreeing to build a leg for Marta's father, and possibly clear out this mine full of Kobolds. Grab a snack, get comfy, and let's see how …
 
With the jovial nights of the Dwarven Hold behind them, the Deliverers must choose the next destination on their journey. They still have responsibilities to attend to further into the frozen north, but the current happenings of the Dale are not lost on them. What could they possibly do to stem the tide of darkness growing in Icewind? Grab a snack,…
 
After a soothing rest inside Battlehammer Hold, our group must now consider what comes next. Do they continue with their humble deliveries? Or is their purpose far greater and more perilous than that? Grab a snack, get comfy, and let's find out together. --- Support this podcast: https://anchor.fm/sqlr/support…
 
It has been a long and difficult journey for our heroes since leaving Bryn Shander. Tragic losses, mishaps, and several harrowing battles later our heroes finally stumble back into civilization for a brief respite. It's time to cut loose in a mead hall filled with dwarves, can they stay out of trouble? Grab a snack, get comfy, and let's find out to…
 
In the thick of it, with Needle Spawn closing in on all sides, the group faces down a mad Druid that's evolved into an abomination of her own design. Can our heroes beat back the horde of the prickly invaders to clear the Halls of Black Ice? Or will this be the dwarven ruin that claims their lives? Well grab a snack, get comfy, and let's find out t…
 
Deep within the Halls of Black Ice, the party has encountered many strange things. Thorn-riddled corpses that rise from the dead, glass-like gemstones that can drive a person mad, and now two animated shrubs that act as if they're young children. What magic is at play here? What will they find as they dive deeper into this usurped stronghold? Grab …
 
Our party descends into the perilous Halls of Black Ice, a Dwarven hold that has fallen into darkness. What mysterious entity is squatting in these ancient halls? What happened to the old inhabitants? Can our heroes clear the way for the Chardelyn-obsessed Ruby to do her good work? Grab a snack, get comfy and let's find out. --- Support this podcas…
 
With the mountain conquered our heroes have parted ways with Perilou and Artis. Helda accompanies them now with the Halls of Black Ice looming ahead of them. Is this party up to the challenge? What awaits them inside? Some black ice, probably. Well grab a snack, get comfy, and let's find out. --- Support this podcast: https://anchor.fm/sqlr/support…
 
Our band continues their treacherous trek up to the Cairn's summit. In their path a fearsome beast lay slumbering, but as the group turns back in fear Dreamer pushes on to the pinnacle. They soon catch up to him and realize all is not right, and the unexpected awaits. What is afoot at the apex of Icewind Dale? Grab a snack, get comfy, and let's fin…
 
With Skarde defeated, his life force dispersed, and the tomb secured the group stands victorious atop the Cairn... now only the summit awaits. Perilou returned to them as if nothing had happened, only to find out that the necrotic energies of the lair had brought her back as something less than holy. What path shall our heroes take now? Well grab a…
 
After a harrowing fight with Skarde the Frost Giant Lich, it's not over. There's still the phylactery that must be dealt with. Can our heroes make it through this necrotic energy to end this monster once and for all? Grab a snack, get comfy and let's find out together. --- Support this podcast: https://anchor.fm/sqlr/support…
 
The path up the mountain has been treacherous, a fact Felgrin and Krelik were reminded of as they nearly plummeted to an early grave. Now, just out of a difficult battle, the party hears more combat below. It's time to push on and get that package delivered. So grab a snack, get comfy and let's see what happens next. --- Support this podcast: https…
 
With our heroes nearly to the entrance to the mountain halls they are tapped and tired. What options do they have? What will the mountain throw at them next, or will somebody just throw the mountain? Grab a snack, get comfy and let's find out. --- Support this podcast: https://anchor.fm/sqlr/supportDi Short Quest Long Rest
 
With the perils of the north becoming more and more apparent, their goal is still nowhere in sight. Our heroes continue their climb towards the summit in the hope that the clues they've followed will bear fruit. Perhaps if they can save the lives of the party Garrett lead up the mountain this journey would not be for nothing. So grab a snack, get c…
 
After the group narrowly escapes an avalanche they still have Kelvin's Cairn to deal with and Garrett to find. What problems will they face on the mountainside? What enemies will stand in their way? Grab a snack, get comfy, and let's find out together. --- Support this podcast: https://anchor.fm/sqlr/support…
 
Though the party was expecting a warm bed, due to some misunderstandings they're instead greeted with a cold reception. With the Dane and his beloved daughter unhappy with the group, will they be able to leave the keep in one piece? Grab a snack, get comfy and let's find out. --- Support this podcast: https://anchor.fm/sqlr/support…
 
Once again our band of heroes is back out into the Dale journeying ever northward. With their new Dwarven friends along for the ride, what will be in store for them on the way to Kelvin's Cairn? Grab a snack, get comfy and let's find out. --- Support this podcast: https://anchor.fm/sqlr/supportDi Short Quest Long Rest
 
The morning after returning to Bryn Shander the group splits up to finish up some last-minute details before heading out. After their last trek into the wilderness, there's no doubt that this journey will not be an easy one. So grab a snack, get comfy, and let's see where the road takes us. --- Support this podcast: https://anchor.fm/sqlr/support…
 
Our adventurers have dealt a mighty blow to the goblin band and the rest have chosen to surrender. With the ingots back in their possession, they start to make their way back to Bryn Shander. How will they get this heavy load back across the snow-swept plains? Grab a snack, get comfy and let's find out. --- Support this podcast: https://anchor.fm/s…
 
Our heroes have taken on their first task in Bryn Shander in the hopes of securing resources and connections. Resources and connections that might make their journey in the cold north a little more bearable. Outside of the city, the harsh north shows them just how dangerous it can be. With the missing dwarf's body recovered our group sets out to re…
 
Only a short stay in Bryn Shander and the group has already acquired more work. This time in the hopes of making their trip north a little easier. As they set out to try and recover a sled full of iron ingots for the town, one can wonder what they might encounter out on the snowfields. Get comfy, grab a snack, and settle in for some adventure. --- …
 
The first "day" in Bryn Shander is shaping up to be an interesting one. With our intrepid band giving their word to help the dwarven crew they met in town, the group split up to see what the city had to offer. Will Bryn Shander be as welcoming as in previous cities? Grab a snack, get comfy, and let's find out together. --- Support this podcast: htt…
 
With our heroes finally back in civilization, as simple as it may be, they start to learn there is more amiss with the north than just the dark. The mysterious Kal now joins them in their journey as we see what awaits them in the city of Bryn Shander. Get comfy, grab a snack, and let's see where the night takes us. --- Support this podcast: https:/…
 
Our adventurers have come a long way to Bryn Shander. From the first steps onto the Icebreaker, Rat Assassins. From Mephit Mayhem to Yeti's in the mountains. They've met friends, made allies, and grown nearly two fold in size since the beginning. Now they take their first steps into Ten Towns proper. What awaits our team of heroes? Well get comfy, …
 
With a heartfelt goodbye to the Shorthelms, the group continues north. After a long arduous trek, our heroes are accosted by an enormous Sabertooth Tiger, accompanied by a mysterious assailant. Will our heroes triumph over these adversaries? Get comfy, grab a snack and lets find out. --- Support this podcast: https://anchor.fm/sqlr/support…
 
A long journey north has taken it's toll on our adventurers and this brief reprieve in Hundlestone was exactly what they needed. Good people, good food, and a good nights rest. Moving on to the next what will await our heroes. Get comfy, grab a snack and settle in while we find out. --- Support this podcast: https://anchor.fm/sqlr/support…
 
After trekking further north, the group came across a man in the middle of a pitched battle with a Yeti. Nearly as soon as they arrived, the fight was over as Dreamer revealed he could speak to the Yeti and convinced it to back down, and Grin used his magical expertise to put the raging man into a slumber in hopes of deescalating the situation. Thi…
 
After trudging through the snow laden landscape our heroes were forced to take shelter in a cave they happened upon. After a short examination, they found it to be the home of something that favored the more savory side of the menu. Luckily the only guest they had was a friendly little fox that seemed to take a shining to Grin. After a uncomfortabl…
 
After leaving Fireshear our group made their way northwards to continue their task of delivering their final packages. As a blizzard set in they were forced to take shelter in small cave. Not long after the howls of creatures rose up from outside... are they in the den of these creatures... well get comfy, grab a snack and lets find out. --- Suppor…
 
After a dangerous fight with that undead shark, our group of intrepid heroes are on their way to Fireshear for repairs to continue their journey to deliver the rest of their packages. But what surprises awaits them in the once Memphit infested town? Well get comfy and tune in to find out. --- Support this podcast: https://anchor.fm/sqlr/support…
 
After a harrowing couple of days in Aurilssbarg, our heroes had supplied up for the trip back to Fireshear. A few days into the trip the watchman aboard the Icebreaker called out that something was closing in fast upon the ship... something sinister. Will our heroes have the fortitude and skill to handle this otherworldly threat. Get comfy, grab a …
 
Though the beginning of the day seemed a little bleak, the rest shall hopefully bring more joy. With only hours left until the Icebreaker sets sail back to Fireshear, our heroes look to pass the time at the local shops. So pull up a chair and comfy as our heroes see what the port of Aurilssbarg has to offer. --- Support this podcast: https://anchor…
 
Our heroes had an interesting night last night. From a pleasant swim for Miri, a cheater being called out in a card game, a race through the streets to help said cheater, an ambush the eventual interrogation of a Were-Rat, finally ending in a scathing meeting with captain for defying orders. But today is a new day and with dreamers information perh…
 
The strange Were-rat named Fanger has been apprehended. Now it's time to get some answers. Dreamer wandered off to see if he could pick up the trail of the group that chased after the Tiefling mage. Hopefully he'll be alright. The nights in this town don't seem too friendly. So grab a snack, get comfy and lets see what happens. --- Support this pod…
 
Our intrepid band has stolen away from the Ice Breaker for a night on the town. Riain and Miri share a moment while Felgrin and Dreamer both make their way to the Frosted Flagon. After a few drinks a hand of cards that goes sour, the group chases after a murderous band that intend harm upon a tricky Tiefling... not OUR tricky Tiefling... another on…
 
With Fireshear in the rearview, our heroes make their way to the island colony of Aurillsbarg. Though Griggle was an interesting character, and his gifts are worth a small fortune, what will await the group in this seemingly sleepy mining community. Lets get comfy and see what happens. --- Support this podcast: https://anchor.fm/sqlr/support…
 
After the being in the hot seat with those Mephits, our band of adventures push on. Griggles house should be just ahead and with Dreamer leading the way hopefully there wont be any more trouble. Let's see if there are any more surprises around the bend today. --- Support this podcast: https://anchor.fm/sqlr/support…
 
The group tried to investigate the murder, but weren't able to make much headway. Riain decided it would be best alert the captain and through some persuasion, arranged a meeting with him. After the meeting they decided to procure their packages to make sure they didn't come up missing as there seems to be shady business about the Icebreaker. --- S…
 
Our band of heroes almost are routed in the ruins of Illusk by a group of skeletons. Luckily their final contact rushed in to their rescue and made short work of their attackers. Now the group is on the Icebreaker and headed for Icewind Dale, but Krelik happened to witness a body getting dumped overboard, and the killer seems to have seen his face.…
 
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