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The Infinite Clam: Part Three The heroes fend off a curious lionfish while getting their bearings within a curious bivalve. A slapdash infiltration brings them face-to-face with the Super Captain. We all love the Super Captain! Additional music in this episode: "Techno Beat" by Kafokafo https://freesound.org/people/kafokafo/; and "Rust Colony" by R…
 
The Infinite Clam: Part Two The Coriolis is visited by an inscrutable little guy whose name definitely does not appear on the manifest. They reach their destination in the Phytal Flats, and then things go very south, very quickly.Di Travis McElroy, Clint McElroy, Griffin McElroy, Justin McElroy
 
The Infinite Clam: Part One The newly employed crew of the Coriolis take on their first official job with the Bluespan Brokerage. Devo confronts his past as he crosses paths with the leaders of the Benevolent Parish. Additional music in this episode: "Comic 6" by Phantastonia http://www.hörspiel-werkstatt.de/…
 
Our heroes take their new ship to a VERY familiar aftermarket vendor, tacking on a few much-needed improvements. We spend a bit of time talking character classes, and finally come up with a name for the crew's new vessel! Join us for the start of a new adventure in the undersea metropolis of Founders’ Wake! For more info on this new setting, give a…
 
The Gallery Job: Part Five Our three intrepid Etherseafarers have survived their first gig, though, boy howdy, it was a close one. With Lux in hand, they go shopping for a gently used ship to call home. Join us for the start of a new adventure in the undersea metropolis of Founders’ Wake! For more info on this new setting, give a listen to our Prol…
 
The Gallery Job: Part Four As one crisis interrupts another, the Dreams of Deborah's plucky crew must weigh their priorities. A Brinarr precariously teeters on the brink of death. From now through the end of September, we’re posting episodes weekly, starting with this episode, right here, today! Join us for the start of a new adventure in the under…
 
The Gallery Job: Part Three A brief diversion during their first undersea voyage has proven to be far more arduous (and far more dangerous) than our heroes initially expected. A race for the prize breaks out with a new, well-armed competitor. Join us for the start of a new adventure in the undersea metropolis of Founders’ Wake! For more info on thi…
 
The Gallery Job: Part Two Three prospective contractors for the Bluespan Brokerage embark on their first, questionable voyage in the waters surrounding Founder’s Wake. A lucrative, outrageously spicy opportunity presents itself along the way. Join us for the start of a new adventure in the undersea metropolis of Founders’ Wake! For more info on thi…
 
The Gallery Job: Part One A Finner, an Orator, and a Brinarr walk into a bar. Well, first they walk into a job interview, and it doesn’t go so great, so THEN they walk into a bar. Join us for the start of a new adventure in the undersea metropolis of Founders’ Wake! For more info on this new setting, give a listen to our Prologue mini-series (or ou…
 
Didn’t have time for all five episodes of our world-building miniseries for the next TAZ campaign? Fear not: This extremely abridged version has everything you need to know about the city of Founders’ Wake, and the magically irradiated ocean that surrounds it. Get caught up now — the adventure begins in earnest next week! For our Prologue, we playe…
 
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