Manage episode 295415553 series 2544285
id Software's Quake came out 25 years ago this week, and it also changed both of our lives. In this episode we wax nostalgic about the astonishing legacy of technical innovations Quake brought to game design, the ways it inspired our fascination with everything from client/server networking to NeXT workstations, the communities and studios that sprung up in its wake, all those endless .plan updates, the perfection that is DM3, and a lot more. Happy birthday, Quake.
Here are the articles referenced in this episode: