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50: The Spritely Institute
Manage episode 338503758 series 2772590
The Spritely Institute (of which Christine is CTO) just announced its multi-year grant by the Filecoin Foundation for the Decentralized Web and gave a tour of its current tech! This is a big moment that's been in the works for a while, as Spritely moves hands towards real stewardship by a real nonprofit!
Also also! The video recording of the Lisp/Scheme workshop (based on A Scheme Primer) is released! Unlock Lisp / Scheme's magic: beginner to Scheme-written-in-Scheme in one hour! (PeerTube, YouTube, )
Links:
FOSS & Crafts episodes about Spritely:
The What is Spritely episode, where Morgan says "get in the car Christine you need to talk about your project", is the first time Christine laid out the broader (early) plans for Spritely in depth! (In that sense, FOSS & Crafts has been here for much of Spritely's journey, as many of our listeners know!)
Less directly, Mark S. Miller on Distributed Objects, Part 1 talks about much of the tech that informs Spritely's design!
Spritely Institute's jobs page which will have jobs posted on it like, real soon now
Spritely Institute is also the org that published A Scheme Primer, which we've talked about before
Free as in Freedom has talked about how the IRS has been more cautious about granting nonprofit status to FOSS orgs in Episode 0x4E (IRS Refusal Redux)
Some background about Randy Farmer (Spritely Institute's Executive Director):
Randy co-founded Lucasfilm's Habitat, the world's first graphical massively multiplayer virtual world, which ran on the Commodore 64 in 1985 (!!!)
Revival over at neohabitat.org
See the hilarious marketing video
The Lessons of Lucasfilms Habitat is one of the most cited papers about virtual community designs of all times, and still holds up today
Electric Communities Habitat was Habitat's followup.
Hard to find information on, but here's a Randy demo'ing the system from 1997!
The E Programming Language, on which much of Spritely is designed, came from EC Habitat. See Mark S. Miller on Distributed Objects, Part 1 for more on that (and hey, when are we getting out part 2?)
Randy co-hosts a podcast called Social Media Clarity which has some interesting episodes.
See also Spritely Institute's brilliant engineer Jessica Tallon writing about her experiences and especially her pebble bank design!
63 episodi
Manage episode 338503758 series 2772590
The Spritely Institute (of which Christine is CTO) just announced its multi-year grant by the Filecoin Foundation for the Decentralized Web and gave a tour of its current tech! This is a big moment that's been in the works for a while, as Spritely moves hands towards real stewardship by a real nonprofit!
Also also! The video recording of the Lisp/Scheme workshop (based on A Scheme Primer) is released! Unlock Lisp / Scheme's magic: beginner to Scheme-written-in-Scheme in one hour! (PeerTube, YouTube, )
Links:
FOSS & Crafts episodes about Spritely:
The What is Spritely episode, where Morgan says "get in the car Christine you need to talk about your project", is the first time Christine laid out the broader (early) plans for Spritely in depth! (In that sense, FOSS & Crafts has been here for much of Spritely's journey, as many of our listeners know!)
Less directly, Mark S. Miller on Distributed Objects, Part 1 talks about much of the tech that informs Spritely's design!
Spritely Institute's jobs page which will have jobs posted on it like, real soon now
Spritely Institute is also the org that published A Scheme Primer, which we've talked about before
Free as in Freedom has talked about how the IRS has been more cautious about granting nonprofit status to FOSS orgs in Episode 0x4E (IRS Refusal Redux)
Some background about Randy Farmer (Spritely Institute's Executive Director):
Randy co-founded Lucasfilm's Habitat, the world's first graphical massively multiplayer virtual world, which ran on the Commodore 64 in 1985 (!!!)
Revival over at neohabitat.org
See the hilarious marketing video
The Lessons of Lucasfilms Habitat is one of the most cited papers about virtual community designs of all times, and still holds up today
Electric Communities Habitat was Habitat's followup.
Hard to find information on, but here's a Randy demo'ing the system from 1997!
The E Programming Language, on which much of Spritely is designed, came from EC Habitat. See Mark S. Miller on Distributed Objects, Part 1 for more on that (and hey, when are we getting out part 2?)
Randy co-hosts a podcast called Social Media Clarity which has some interesting episodes.
See also Spritely Institute's brilliant engineer Jessica Tallon writing about her experiences and especially her pebble bank design!
63 episodi
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