Artwork

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Twelve Minutes with Luis Antonio

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Manage episode 303761506 series 1757480
Contenuto fornito da Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Academy of Interactive Arts & Sciences and Academy of Interactive Arts o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Ted Price chats with the writer and director behind Twelve Minutes, Luis Antonio. Together they discuss Luis' transition from working at large AAA studios to creating his own independent game; his organic development process; the challenge of developing a branching narrative; and how one can tackle production stress and transform it into a joyous journey. Luis Antonio is the writer and director behind Twelve Minutes, which was published by Annapurna Interactive. Prior to becoming an independent developer, Luis was an artist at Ubisoft and Rockstar Games. Additionally, he was also the artist for Jonathan Blow's The Witness.

Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

  continue reading

227 episodi

Artwork
iconCondividi
 
Manage episode 303761506 series 1757480
Contenuto fornito da Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Academy of Interactive Arts & Sciences and Academy of Interactive Arts o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Ted Price chats with the writer and director behind Twelve Minutes, Luis Antonio. Together they discuss Luis' transition from working at large AAA studios to creating his own independent game; his organic development process; the challenge of developing a branching narrative; and how one can tackle production stress and transform it into a joyous journey. Luis Antonio is the writer and director behind Twelve Minutes, which was published by Annapurna Interactive. Prior to becoming an independent developer, Luis was an artist at Ubisoft and Rockstar Games. Additionally, he was also the artist for Jonathan Blow's The Witness.

Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

  continue reading

227 episodi

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