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The LUQ is an actual play D&D comedy podcast set in a world where adventuring is a major league sport. Join a low ranking team as they take on quests to rise through the League, complete with world building meta segments, dynamic color commentary, and hilarious in-world commercials for things like Viaggro for barbarians who can't keep their rage up like they used to.
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Chapter 8 The Crew takes some much needed downtime to install their latest acquisition, a long distance radio. The Smoking Dandy is Finally ready to depart the central cluster for adventures unknown. That is assuming nothing goes horribly horribly wrong. Learn more about your ad choices. Visit megaphone.fm/adchoices…
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Chapter 7 The innermost chamber of Saggard’s Lodge houses the grand prize for the trial of seeking, but something strange and ancient has also been drawn here. Who will the real victor be? Learn more about your ad choices. Visit megaphone.fm/adchoicesDi Slap Dash Studios
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Chapter 6 Marooned by a would-be comrade on an undeveloped island. The Crew must find their way back to camp before finding their way back to shore. The only problem is… They have no idea where they are. Learn more about your ad choices. Visit megaphone.fm/adchoicesDi Slap Dash Studios
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Chapter 05: The Crew’s ship is damaged, both physically and spiritually. A desperate search for an emergency stop leads the gang to a lush tropical island with some unusual secrets hidden in the trees. Learn more about your ad choices. Visit megaphone.fm/adchoicesDi Slap Dash Studios
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Chapter 4: Great! You smeared a warty troup of trash sucking dinguses. The “Ship” is yours. But what are you going to do with a stanky metal potato made of gum and bicycles? Trade it for your old ship? No take backs? Learn more about your ad choices. Visit megaphone.fm/adchoicesDi Slap Dash Studios
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Chapter 4: The crew find themselves inside a Goblin Hooker… I’m referring of course to the Middenite classification of a Æthership. What did you think I was talking about? Can they subdue their would be ship jackers, or will the goblins jack off our crew? Learn more about your ad choices. Visit megaphone.fm/adchoices…
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Chapter 4: Treasure beyond counting, and all worthless. As the crew makes their way back to the ship for wheel barrows that they might fetch their dubious treasures, they find some unwanted stowaways. Learn more about your ad choices. Visit megaphone.fm/adchoicesDi Slap Dash Studios
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Chapter 03: Bloodshed and dirty dealing behind them, our team of Novices head to the neutral land of Cain orbiting between Noddite and Nydrasilli space. Will the big city hold the payday they’re hoping for? Or will a new job lead them to an early grave? Learn more about your ad choices. Visit megaphone.fm/adchoices…
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Chapter 02: The bedraggled crew makes their way into the city of Axebury in search of their missing ship and crew member. But they quickly discover that violence is not taken lightly in Nod. And when they’re offered payment to commit more, the captain is forced to make a difficult choice. Learn more about your ad choices. Visit megaphone.fm/adchoic…
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Chapter 2: Blood mixes with sick and filth. The crew stands amid the consequences of their actions. Minds splitting with drink, no memory, no path forward. Their ally missing, along with their ship. The sound of guard boots echo across the alley walls. Learn more about your ad choices. Visit megaphone.fm/adchoices…
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Chapter 2 The crew of an as yet unnamed ship take the time to learn a little bit more about eachother. Early conflicts brew between captain and recalcitrant crew. How can Daralugh Norannon av-A'Han pen his saga if he can’t pen in his would-be friends? Learn more about your ad choices. Visit megaphone.fm/adchoices…
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Chapter 01: Three days north, through the trees and valley, our story brings us to a crater. From the center pours a fuchsia light, and creeping in like decay, is the corruption of old magic. The primordial core. Learn more about your ad choices. Visit megaphone.fm/adchoicesDi Slap Dash Studios
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Chapter 01: As our new crew carves their way through the Nydrasili wilds for the first time, they are awestruck by the wonder and majesty of her aether-rich realms. But threats and horrors lurk amid these verdant hills, as our intrepid explorers will soon discover. Learn more about your ad choices. Visit megaphone.fm/adchoices…
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Chapter 01: Four unknowns answer the hard question of what it takes to explore the remnants of a shattered world. Before their ship can take to the skies they must first find and install a Primordial Core. An ancient artifact from before the shattering, lost in the endless wilderness of a foreign world. Learn more about your ad choices. Visit megap…
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It all happened too fast. One minute an old friend is calling in a favor, the next you're fighting for your life, head full of dark truths and dangerous secrets that have to be brought to light. No matter what the cost. Learn more about your ad choices. Visit megaphone.fm/adchoicesDi Slap Dash Studios
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Our reluctant heroes find themselves at an abandoned factory for Exos Biotech. This is where the clues have led them. But the Exos Corporation doesn't work in Biotech... The secrets the uncover here will change everything. Learn more about your ad choices. Visit megaphone.fm/adchoicesDi Slap Dash Studios
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Dungeon City. The Cobblestone Jungle. Where heroes came to make a difference, and stayed only to watch it turn into the hellhole it is today. This is the story of some of those heroes. The story of finding the truth. The story of power and corruption, and remembering who you once were, while accepting who you've become. Learn more about your ad cho…
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Chapter 27: Error In the lands of the Pale Bastion, ruled by the Dread Council, rest eternal can never be found. In the face of the True Death, the Fallow Crown must fight for, not just their lives, but the lives of all beings in Error. Learn more about your ad choices. Visit megaphone.fm/adchoicesDi Slap Dash Studios
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Chapter 27: Error The bill comes due. Everyone must pay their debts. Gaspar makes the ultimate decision as Ievos grieves the choices he had to make in the name of responsibility. Meanwhile Nelly Isadora makes the hardest decision of her life and comes face to face with someone she never thought she would meet. Learn more about your ad choices. Visi…
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Chapter 26: Inquiry On the plane of Skanaui the Liar’s Wail carries the Shark Caller Tribe away from the Isle of Witch’s Spit with their latest… Accquisition, as the newest crewmember struggles to earn the respect of his shipmates. Learn more about your ad choices. Visit megaphone.fm/adchoicesDi Slap Dash Studios
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Chapter 25: Ætheltoa The skies above Ætheltoa are thick with the fog of war. But below their cover, things are murkier still. The Fallow Crown has come to the home of there erstwhile friend and ally. What fate has befallen him? And what reunion awaits them? Learn more about your ad choices. Visit megaphone.fm/adchoices…
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Chapter 25: Ætheltoa The Fallow Crown may have resolved their immediate threat, but there is no shortage of trouble on the horizon. The party must decide what to do with the information that they learned from Glenn Armistice and whether or not to visit an old friend... and enemy. Learn more about your ad choices. Visit megaphone.fm/adchoices…
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