A podcast about two friends watching Lost
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This is the Lostcast Podcast where we talk about stuff, life in general and occasionally games.
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Lostcast is a weekly podcast about making better video games with small teams.
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Voice actor Wayne Henderson, from http://MediaVoiceOvers.com, and Dan from the O.C., share their thoughts and theories on the brilliant ABC television show LOST! Please share your LOST theories as well, by calling the LOSTCASTING TIWWH voicemail at (206) 984-1446. Thanks!
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Geoff and Matt talk about entity component systems (yes, again!) and Matt's new podcast Make the Game.Di Lost Decade Games
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Lostcast 249: Matt's new book How to Make a Video Game All By Yourself
1:09:36
1:09:36
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1:09:36
Matt talks about his new company Valadria and his new book maybe a bit much and Geoff talks about Plato and his many roguelike jams.Di Lost Decade Games
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Lostcast 248: Double Your Badness
1:39:31
1:39:31
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1:39:31
Our first podcast in a year! Chasm and other side-scrolling platformers, Geoff's dungeon prototype, and Matt's blog.Di Lost Decade Games
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Lostcast 247: Ship It!
2:50:42
2:50:42
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2:50:42
It's Lastcast time, which means retrospectives on Lostcast, LDG, thank yous, goodbyes, and how to keep in touch.Di Lost Decade Games
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Lostcast 246: Penultimania
1:16:36
1:16:36
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1:16:36
In the penultimate Lostcast we discuss 2D physics and Matt has one last art tip.Di Lost Decade Games
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Lostcast 245: The Beginning of the End
1:25:23
1:25:23
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1:25:23
Geoff's side project Shine and yes, the beginning of the end.Di Lost Decade Games
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Lostcast 244: Spelunculation
1:11:23
1:11:23
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1:11:23
Spelunky 2 speculation, Destiny 2, and Metroid 2: Samus ReturnsDi Lost Decade Games
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Backburner topics including art, side projects, and design patterns.Di Lost Decade Games
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Wild speculation about IGN buying Humble.Di Lost Decade Games
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Lostcast 241: Your Mind is the Ultimate Scare-Factory
1:02:40
1:02:40
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1:02:40
Toxicity? In MY games?!Di Lost Decade Games
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Lostcast 240: Cupdead
1:03:08
1:03:08
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1:03:08
Some quick programming tips and then all about Cuphead!Di Lost Decade Games
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Lostcast 239: Procedural Mania
1:03:08
1:03:08
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Sonic Mania and a talk procedurally generated content.Di Lost Decade Games
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Let's Plays VS video commentary laws, and ridiculous legislation.Di Lost Decade Games
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Lostcast 237: Even Baggy Pants are Scary in the Dark
1:00:23
1:00:23
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1:00:23
Should you learn only from the very successful few, or will anyone do? Also game designers reveal their hidden secrets to make their games more enjoyable.Di Lost Decade Games
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Lostcast 236: Xenoprobia
1:10:34
1:10:34
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1:10:34
An analysis of the Alien movie franchise and how it pertains to creative sequels (and games).Di Lost Decade Games
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Lostcast 235: This Episode is Just Called Dead Cells
1:11:54
1:11:54
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1:11:54
Let's talk about Dead Cells for oops over an hour.Di Lost Decade Games
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Lostcast 234: Designy Designerson
1:04:32
1:04:32
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1:04:32
Abstract design, listeners questions, game design critiques, stuff like that.Di Lost Decade Games
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Lostcast 233: Abstract Kingdoms
1:06:33
1:06:33
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1:06:33
Kingdoms and Castles and Abstract: the Art of Design.Di Lost Decade Games
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Lostcast 232: Turdoise
1:08:21
1:08:21
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1:08:21
Game Masters: The Exhibition and -- gasp -- code intent! Let's chat it up.Di Lost Decade Games
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Lostcast 231: The Podcast Trap
1:19:11
1:19:11
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1:19:11
The Dragon's Trap: Wonder Boy is an amazing modern remake of the 1989 cult classic. Let's pick it apart!Di Lost Decade Games
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Lostcast 230: Podcastulous
1:11:26
1:11:26
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1:11:26
Populous postmortem, OlliOlli2, the problem with sequels, the uncanny valley, and more tangents than you can count.Di Lost Decade Games
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Lostcast 229: Nephthys for Games
1:22:11
1:22:11
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1:22:11
Jump (the self-described Netflix for Games), a question about theming, and another about market analysis. Also of course, tangents.Di Lost Decade Games
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Lostcast 228: DOOMEEED
1:20:14
1:20:14
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1:20:14
E3, DOOM, LDG game club, indie games, tangents, horse blair, stuff like that.Di Lost Decade Games
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Lostcast 227: Raise a Glasser
1:32:22
1:32:22
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1:32:22
Our interview with senior business development manager AJ Glasser.Di Lost Decade Games
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Lostcast 226: Steamy Themey
1:10:27
1:10:27
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1:10:27
Steam Direct and its $100 price tag, theming VS player expectation, and Babel VS TypeScript etc.Di Lost Decade Games
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Lostcast 225: WWWWWWW
1:02:36
1:02:36
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1:02:36
Lost Decade Game Club (DOOM!), online multiplayer games, optimistic move execution, and hidden state.Di Lost Decade Games
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Lostcast 224: Focus Gump
1:13:43
1:13:43
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1:13:43
Focusing, Guild of Dungeoneering, and too much food talk. Thanks to Zenva for sponsoring this episode.Di Lost Decade Games
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Lostcast 223: An iPad and a Closet
1:15:15
1:15:15
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1:15:15
An interview with Adventure Lamp developer Ryan Davis.Di Lost Decade Games
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Lostcast 222: Steamworld Philosophy
1:10:08
1:10:08
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1:10:08
Steam Philosophy, Steamworld Heist, and obviously lots of tangents.Di Lost Decade Games
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Lostcast 221: The Podcast of Geoff's Infinite Wisdom
1:27:29
1:27:29
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1:27:29
Should you update your dependencies or not? Also, a design analyis of Heroes of the Storm 2.0.Di Lost Decade Games
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Lostcast 220: Organize Nation
1:07:43
1:07:43
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1:07:43
Flinthook, tangents, and organizing game dev projects.Di Lost Decade Games
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Lostcast 219: Game.Hit()
1:03:20
1:03:20
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Making a hit game ... what do we think about this approach?Di Lost Decade Games
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Lostcast 218: Lava Disaster Zero
1:11:26
1:11:26
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1:11:26
Lava Blade's 4th birthday, Blaster Master Zero, and killing an open source project.Di Lost Decade Games
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Lostcast 217: Podcast Vision 8
2:11:27
2:11:27
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A chat with Jesse Freeman and his new game dev platform Pixel Vision 8, a new fantasy console.Di Lost Decade Games
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Lostcast 216: Breath of the Oceanhorn
1:33:26
1:33:26
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1:33:26
Complainy design analyses of Breath of the Wild and Oceanhorn ... but really they're both pretty good!Di Lost Decade Games
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Lostcast 215: Early Burnout
1:00:29
1:00:29
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Early Access time restrictions, burn out, and how to pace yourself after a release.Di Lost Decade Games
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Warning: Contains a bit of swearing. A podcast where two best friends (Lauren and Jewelia) discuss the TV show Lost. This podcast is very spoiler heavy so if you haven't seen the show before beware that you're gonna find out stuff you wouldn't know yet. Also we forgot the episode summary so here goes: "Forty-eight survivors of an airline flight ori…
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Lostcast 214: 7/10
1:02:07
1:02:07
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1:02:07
Are Steam reviews fair? Accurate? Also GDC and podcast shout-outs.Di Lost Decade Games
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Lostcast 213: Underpromise and HTML5
1:05:53
1:05:53
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1:05:53
Matt @ GDC, Patreon, interviews, Making an Indie Game About Indie Game Making, overdelivering, and the state of HTML5.Di Lost Decade Games
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Lostcast 212: Spaceboy Zack
1:00:33
1:00:33
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1:00:33
An interview with indie game developer (and publisher!) Zack Bell of Spaceboy Games.Di Lost Decade Games
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Lostcast 211: Podcast Direct
1:04:39
1:04:39
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Steam Direct! Also game length? What's good value for the money?Di Lost Decade Games
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Lostcast 210: Junuary
1:05:27
1:05:27
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Jams, tweening, Owlboy, HotS.Di Lost Decade Games
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Lostcast 209: Jamunity Discounts
1:01:40
1:01:40
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Jamuary jams including raycasting and Unity tongue simulators. Also discounts?Di Lost Decade Games
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Lostcast 208: Matt Tested It
1:01:44
1:01:44
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Jamuary, raycasting, playtesting, and more!Di Lost Decade Games
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Lostcast 207: Rayjamming
1:02:55
1:02:55
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1:02:55
Jamuary, raycasting, realtime combat, and item design.Di Lost Decade Games
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Lostcast 206: Proc Gen 13
1:02:28
1:02:28
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1:02:28
Procedural generation: does it save dev time? Also a new Patreon-exclusive podcast and a trip to Mexico.Di Lost Decade Games
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Lots of cool stuff listeners are working on, Geoff's roguelike hack, and the viability of small Steam games.Di Lost Decade Games
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Lostcast 204: Dork Fortress
1:06:48
1:06:48
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Procgen: does it take away from exploration? Also Steam store changes and of course randomness.Di Lost Decade Games
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Indie Game Sim is out, but we just wanna talk game design. Gather 'round!Di Lost Decade Games
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Indie Game Sim launches Thursday, but let's discuss How to Survive in Gamedev for Eleven Years Without a Hit. Probably our worst episode of the year!Di Lost Decade Games
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