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The dynamic duo of Doom and Dak are back for another news cycle of Metroid Prime remaster rumors! After discussing current events and the latest movies and shows they've watched, the guys dive into the ruckus around the latest Nintendo presentations and the lack of a full Nintendo Direct this past month. Then, they tackle the big news of the week, …
 
Our twenty-fifth episode of the Shinesparkers Podcast highlights the rather impressive Chozo Language Course, which has taken data such as symbols and voice clips from Metroid Dread’s Chozo language, along with promotional materials and other official sources, and created a guide on how to learn this constructed language. The podcast features guest…
 
Master, Atcero, and Cauldrath discuss tutorials in video games.Intro is Ebony Wings by Yasuhiro Ichihashi from Castlevania: Order of Ecclesia and the outro is Theme of Bloodstained (Piano) by Michiru Yamane from Bloodstained: Ritual of the Night.Di metroidvaniapodcast
 
Master, Atcero, and Cauldrath discuss the fifth Game Club game, Vigil: The Longest Night, while watching Cauldrath's playthrough at increased speed.Intro is Ebony Wings by Yasuhiro Ichihashi from Castlevania: Order of Ecclesia and the outro is Theme of Bloodstained (Piano) by Michiru Yamane from Bloodstained: Ritual of the Night.…
 
While the guys are still waiting for an actual Nintendo Direct to be announced, there's still much to talk about in the world of Metroid! On this week's episode, Dak and Doom reminisce on the reveal of Metroid Dread one year ago. They also chat about everyone's favorite Metroid spin-off, Federation Force, and what Sylux really looks like in his bri…
 
Master, Atcero, and Cauldrath discuss more new Metroidvania trailers from the month of June.Intro is Ebony Wings by Yasuhiro Ichihashi from Castlevania: Order of Ecclesia and the outro is Theme of Bloodstained (Piano) by Michiru Yamane from Bloodstained: Ritual of the Night.Di metroidvaniapodcast
 
Like many of you, we assumed that there would be a “don’t-call-it-E3” Nintendo Direct this week, and so we waited and waited and waited until by the time it was clear there wasn’t going to be one, we didn’t have time to record! Fret not though – we have a special episode lined up for you! Please enjoy an episode of The Zelda Cast (FKA The Champions…
 
Although as of yet still unannounced, a Nintendo Direct is looming, and a big one at that, as the Direct that would normally air during E3 (if E3 were still happening, that is) is always a big one, and we're a week away from that time! This week, Andy and Doom are having a back and forth competition to see who can more picks right, but BOTH agree t…
 
Definitive Ranking is back for a brand new installment focused on Samus’s first new (at the time) 2D Metroid game in over a decade, the apply named Metroid: Samus Returns! We’re breaking it down, discussing the categories and topics such as: did the gameplay innovations made in Samus Returns land, or were they a little undercooked? Although the mus…
 
Welcome to another installment of Inspired By Metroid! This week, we're diving into a game that helped launch the Metroidvania renaissance, Moon Studio's 2015 masterpiece, Ori and the Blind Forest! Andy describes this game as "one of the greatest games ever made"", and this week we dive into all the reasons why that is. From the incredible momentum…
 
Our twenty-fourth episode of the Shinesparkers Podcast stars Lawrence Schwedler, the composer of Metroid Prime Hunters, and many other video game soundtracks during the Nintendo 64 and GameCube era, while at NST (Nintendo Software Technology). Lawrence shares his memories of working on Metroid Prime Hunters, and answers our questions, and shares hi…
 
Yes, we're talking about Metroid: Other M again, the most controversial Metroid game that Metroid fans can't seem to be able to forgive or forget. But this week, Andy is arguing that the basic premise of the game ("Samus, emotionally reeling following the events of Zebes, answers a distress call on a mysterious GF ship where she meets her old comma…
 
We've got a special treat for you this week as Andy's Virtual Theater (the podcast about video game movies and the stories that shape them) co-host Gooey Fame is joining the pod for a retrospective of not only one of the greatest sci-fi movies of all time, but the movie that heavily inspired the Metroid series: Ridley Scott's 1979 masterpiece Alien…
 
Welcome to a new segment on the show we like to call Samus's Percentages! The premise is simple: we read a statement out loud and then assign a percentage on how true or likely we believe the statement to be. On today's debut episode, we have a whole bunch of doozeys, including: will Metroid Prime 4 sell over 10 million copies? Will Nintendo give t…
 
Our twenty-third episode brings two important topics to the discussion table: video game preservation, and video game accessibility, which impact Metroid fans, and video game fans generally. The team talks about how this impacts the Metroid series, and what can be done to change it. We know this is a topic that our community has […]…
 
This week, we're answering YOUR fan questions in a "would you rather" format, and we have some absolute doozeys on hand! Would we rather every game play like Federation Force or have dialog like Other M? Would we rather a new Hunters style stand alone game or just have multiplayer included in Prime 4? Would we rather a remake of Metroid Fusion, Zer…
 
Andy and Dak are finally reunited and have a whole smorgasbord of Metroid topics to dive into! We go over the recent DYK Gaming video highlighting the development of Metroid Prime, talk about the reported leaks showing Nintendo using Game Boy Advance emulators and what it could mean for NSO, discuss the new Retro Studios job posting for a writer fo…
 
We’re back and talking all things Bosses in this special Boss Rush edition of the podcast. Dak and Doom talk about the new feature in Metroid Dread and if they enjoyed running through the gauntlet of bosses or not, and then discuss which bosses from previous Metroid games would have rounded up the Dread roster, including, of course, Ridley. That’s …
 
The whole crew are back together this week to talk about two of the things they love most - Metroid and Super Smash Bros.! We go around the table and definitively rank each Metroid-themed stage in Smash, discussing things like the differences between Planet Zebes and Brinstar, if you can have a great Smash match on Brinstar Depths, why Norfair was …
 
This week marks 25 years since the release of not only one of the greatest games of all time, but a game that helped shape and define an entire genre - Castlevania: Symphony of the Night. This week, Andy is joined by his Virtual Theater podcast co-host Gooey Fame to talk about the many triumphs and innovations of Symphony of the Night. Everything, …
 
With the Omega Team busy this weekend raising money for The Trevor Project by streaming a couple Metroid games, there was no time to record a new episode, but not to worry- we streamed for 12 hours and there was a lot of great Metroid content available, so instead of skipping a week, we're uploading Andy's NEStroid Stream, complete with commentary …
 
Definitive Ranking returns after almost a six-month hiatus to examine the granddaddy of them all: Metroid! We take a look at the original game and try to balance how it holds up today with how it innovated video games 35 years ago and have some fun discussion about the assortment of incredible enemies, the wet-noodle boss fights, the awesome music,…
 
This week, we’re taking a little inspiration from the sporting world and assembling an all-star team of different Metroid parts in order to build the ultimate Metroid game! We break down our picks for the greatest themed areas and enemies in Metroid, which is tough because, while some are easy (I’m sure we all know what our pick for favorite Ice th…
 
Ahead of a major OMEGA METROID DIRECT dropping on March 3rd, the boys are back together discussing two of their favorite things: Metroid and Smash Bros.! We sit down to discuss how the release of Metroid Dread could influence the next Smash Bros. game. We go over what Raven Beak could look like as a playable character, how the E.M.M.I. Zone could b…
 
There was no shortage of news this week to chat about, which always makes for a fun and breezy show. Andy and Doom are joined by Russ from the Tomes of Evil podcast to talk about the new Retro Studios concept art and what it means, the Nintendo 3DS and Wii U eShop closures and what a loss it is for Metroid fans, and ending on a more positive note, …
 
Our twenty-second episode welcomes Kynan Pearson, a former Retro Studios developer who was a Level Designer for Metroid Prime 2: Echoes and Metroid Prime 3: Corruption. He then went on to become Lead Designer for Donkey Kong Country Returns. Kynan discusses how the Metroid series could be adapted for other genres, and goes on to […]…
 
We finally made it to a whopping 100 episodes! There are so many people to thank, so many friends we've made along the way, but all that is for another day! Today is about competition, and we've got both of Andy's podcasts facing off against each other in a trivia contest! 20 Zelda and 20 Metroid questions await the combatants, each of varying diff…
 
Mapping Metroid returns! This time, we're tackling one of the most beautiful and ethereal areas in the series: SkyTown, Elysia! We talk about our initial reactions to the area, the ways the Grapple Beam was utilized, the Ghor boss fight, the history of the robotic Elysians, our favorite expansions, that incredible theme, and so much more! Come hang…
 
We're back for part 2 of our Fan Q&A this week, and the hits come early and often! Which 2D ability do we want to see in 3D and vice versa? How can the Grapple Beam be better utilized? What's our favorite game logo? What do we think about Metroid pins? Should the Luminoth ever return? How should the Metroid Suit function in Metroid 6? What would an…
 
We’re putting YOU the listener in the drivers seat as we creep closer to our big Episode 100 supershow! We asked for Metroid questions and you delivered in droves, so much so that this episode is only part 1 of our Metroid Q&A! Topics include: Should Samus ever be the antagonist of a Metroid game? What’s our favorite Super Metroid enemy sprite? Who…
 
Our twenty-first episode features special guest Jack Mathews, Technical Lead Engineer of Metroid Prime and Metroid Prime 2: Echoes, and Principal Technology Engineer on Metroid Prime 3: Corruption. In this special extended podcast, Jack goes into his thoughts on Metroid Dread, and answers questions relating to speculation and rumours surrounding th…
 
Another week, another show discussing Metroid Dread. This time, however, we're putting our critics hat on and discussing some of the things that, while they don't actively take away from the game by not being included, would have made Metroid Dread even more awesome! A Maridia theme remix in Burenia? A final EMMI boss fight in Hanubia? A better UI …
 
Welcome back to the show! Get ready for a fun thought experiment this week: what if Metroid Dread had released on the DS as planned back in the late 2000's? What kind of sacrifices would have had to have been made? Would EMMI's still be as intense? Would their routes have to be scripted? Could all the items and abilities have worked? What would the…
 
It's another year for the podcast! We're getting 2022 kicked off with some positive vibes talking about our favorite memories from Metroid Dread! We talk about THAT suit reveal, the fights against Raven Beak, Kraid' big return, the rebirth of the Speed Booster, the inclusion of the Flash Shift, Elun's big secret, seeing the Chozo, and of course, Sa…
 
Our twentieth episode rounds off the year 2021 by looking back at our content from Shinesparkers published this year, highlighting some of the great features and community spotlights across the website. The podcast also features a special Metroid themed quiz, featuring six contestants from members of the Shinesparkers community! Please be aware tha…
 
In our final episode of the year, the Omega gang get together and look back at the year that was, and look forward to our biggest hopes for Metroid in the new year. We chat about when we might see Metroid Prime 4, what that game might be called, if it will include multiplayer, if Metroid Dread could receive any updates or content, the possibility o…
 
This week, Dak and Doom cover Metroid Dreads big night at The Game Awards! Despite not winning overall Game of the Year, Metroid didn't walk away empty handed, unlike Nintendo fans, who were left with not a single announcement to get excited about. We go over everything shown and give our thoughts! All this, PLUS some Halo Infinite talk, the Great …
 
Prepare to step inside the Breach as Inspired By Metroid returns to analyze the highly anticipated sequel to one of the greatest Metroidvania's of all time: Axiom Verge 2. Does this game live up to the lofty expectations set by its predecessor? How did we take to the gameplay changing so radically from the first game to the second? Were we able to …
 
If you believe all of the rumors, Metroid Prime is getting the HD Remaster treatment and will be unveiled for the Nintendo Switch sometime in the next year, so this week, we spend some time talking about the things we want want to see in a hypothetical remaster. Dual analog and HD graphics obviously, but we dig a bit deeper and talk about the achie…
 
Now that Dread has finally had time to settle, we're looking towards the future! This week, we're discussing our plot ideas for Metroid 6! Will the *Watermelon* Suit make a comeback, and if so, how will it function? Is it too late to pick up the Galactic Federation sub-plot? Are we interested in learning more about who made the EMMIs? And could Met…
 
Strap in, because the absolute, definitive review of Metroid Dread is here! With more than a month to sit on the game and collect their though, Andy, Dak, and Doom get together for one of our longest shows ever. We talk story, we talk music, we talk expansions and so much more! You won't want to miss the latest entry in our Definitive Ranking serie…
 
Our nineteenth episode of the Shinesparkers Podcast is now available! This episode welcomes back industry veteran Eric Kozlowsky to the podcast, who was a Level 3 artist at Retro Studios and worked on Donkey Kong Country Tropical Freeze, and currently Art Director at indie video game company, FuzzyBot. The team discuss where we want to […]…
 
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