Software Unscripted pubblico
[search 0]
Altro
Scarica l'app!
show episodes
 
Loading …
show series
 
Richard talks with Peter Saxton, creator of the EYG programming language, about the problems Peter aims to solve with EYG, and some of the unique design decisions he's made with it. A type-safe eval() operation even comes up in the discussion! EYG: https://eyg.run Unison: https://unison-lang.org Roc: https://roc-lang.org Hosted on Acast. See acast.…
  continue reading
 
Richard talks with Will Sentance, the teacher of the Hard Parts series and the founder and CEO of CodeSmith, which is a Software Engineering and AI immersive education program. They talk about how AI is intersecting with modern programming education, what's considered "fundamentals" these days, and how Will thinks about teaching object-oriented and…
  continue reading
 
Richard talks with Kyle Boddy about the biomechanical and data analysis software Kyle wrote—and continues to write—as the founder and CTO of Driveline Baseball, a data-driven player development company that has landed numerous players in Major League Baseball, including multiple Most Valuable Players and 2024's number one draft pick. They talk abou…
  continue reading
 
For the 100th episode of Software Unscripted, Richard talks with Chris Lattner, creator of Swift, the Clang C++ compiler, LLVM, and now the Mojo programming language, about Mojo, Roc, API design, compiler optimizations, and language design! "Swift for C++ Practitioners" by Doug Gregor - https://www.douggregor.net/posts/swift-for-cxx-practitioners-v…
  continue reading
 
Richard talks with Eli Dowling about his contributions to the Roc programming language, as well as the intersection of language design and editor tooling, parsers that recover from errors, tree-sitter, going beyond the language server protocol, and the downsides of macros. Perceus paper - https://www.microsoft.com/en-us/research/uploads/prod/2020/1…
  continue reading
 
Richard talks with Kelly Shortridge about the CrowdStrike Incident that caused many computers worldwide to get stuck in a boot loop on July 19, 2024. A video version of this episode is available on YouTube at https://www.youtube.com/watch?v=rzjaZssBEiI or ad-free to our wonderful Patreon supporters! https://www.patreon.com/posts/109888395 The incid…
  continue reading
 
Richard talks with distributed systems scientist Jonathen Magen about functional programming in distributed systems, including languages like Gleam, Elixir, Ballerina, and Jolie. They also talk about type inference, big data, and a few other topics. Jonathan Magen: https://yonkeltron.com or https://jawns.club/@yonkeltron Programming languages menti…
  continue reading
 
Richard talks with Wolfgang Schuster about his experiences first as a professional game developer, and then later as a professional Web developer. Theytalk about the differences in programming practices he's seen between the two, including things like automated testing, dependency management, and releases. Hosted on Acast. See acast.com/privacy for…
  continue reading
 
Richard talks with Ian Jeffries about his experiences as a Haskeller exploring modern Smalltalk (arguably the original object-oriented programming language), including both the historical context of where Smalltalk came from as well as what it's like using it in a modern context. Hosted on Acast. See acast.com/privacy for more information.…
  continue reading
 
Richard talks to Michael Newton, a programmer working as a consultant and trainer who has used several different functional programming languages in professional settings. They talk about the differences Michael has found between using F sharp, Haskell, and Elm, and especially how those differences apply in the context of professional production pr…
  continue reading
 
Richard talks with Nathan Sobo, founder of Zed Industries (which creates the high-performance Zed code editor) about his time as an early developer on the Atom code editor, including how that project led to Electron. They then discuss how the Zed team has created GPUI, which uses native operating system APIs for events and goes straight to the grap…
  continue reading
 
Richard talks with Lucas Rosa, a compiler engineer working on the Aiken programming language for smart contracts, about tradeoffs in language and compiler design, property-based testing, syntax and familiarity, and compile-time evaluation of constants. Hosted on Acast. See acast.com/privacy for more information.…
  continue reading
 
Richard talks with Louis Pilfold, creator of the Gleam programming language, about the language's 1.0 release, as well as other topics like backwards compatibility, hot-swapping code in production, and implementing a typed version of Erlang's famous OTP system, which had also been famously considered to be un-typeable. Hosted on Acast. See acast.co…
  continue reading
 
Richard talks to Thorsten Ball, a programmer at Zed Industries and author of two books on compilers. They start out talking about the differences between compilers and interpreters, what the trickiest parts are of teaching compilers, and then end up talking about the unnecessary complexity that has taken over modern Web Development. Hosted on Acast…
  continue reading
 
Richard talks with programming teacher Greg Wilson about different types of beginner programmers and how they learn most effectively, what counterintuitive aspects of programming languages they tend to find more or less difficult to learn, and about the surprising relationship between software architecture and industrial design. Hosted on Acast. Se…
  continue reading
 
Richard talks with Ayaz Hafiz, a contributor to the Roc programming language, about a very specific topic in the Roc compiler, namely lambda set defunctionalization (including explaining what that term actually means). They then zoom out to talk about why more languages don't try to implement techniques like this in general. Hosted on Acast. See ac…
  continue reading
 
Richard talks with HTMX creator Carson Gross about some of the ways in which modern web development has arguably regressed over the past 15 or so years, as well as Hypertext, Hypermedia, HyperCard, HyperView, HyperScript, and even some other topics that don't have hyper in the name. Hosted on Acast. See acast.com/privacy for more information.…
  continue reading
 
Richard talks with Chris Nuernberger about his experiences making code run faster in the context of the Java Virtual Machine (JVM) and the similarities and differences between that and trying to make C++ code faster...among several other topics! Hosted on Acast. See acast.com/privacy for more information.…
  continue reading
 
Richard talks with Casey Muratori, a game engine programmer who's known for creating the term Immediate Mode GUIs, for his Twitch series Handmade Hero, and most recently for his excellent Performance Aware Programming course. They talk about performance and the programming culture around it, how memory safety relates to progarm architecture, what W…
  continue reading
 
Richard talks with Nikita Prokopov, an open-source Clojure developer and creator of the Fira Code typeface, about some of the reasons he'd felt a sense of disenchantment with the direction of software in the past, and strategies he's developed for improving things in the future. Hosted on Acast. See acast.com/privacy for more information.…
  continue reading
 
Richard talks with Brian Carroll about his experience using WebAssembly in practice - including some of the benefits and challenges of using WebAssembly in practice, why WebAssembly adoption might not be as high as it could be today, and speculation about what the future might hold for it. Hosted on Acast. See acast.com/privacy for more information…
  continue reading
 
Richard talks with Matt Godbolt, author of the godbolt.org Compiler Explorer, about how certain aspects of the Compiler Explorer work, as well as "disassembling" language designs themselves - talking about reference counting optimizations, destructors and unwinding, and even defending the infamous design decision of NaN != NaN. Hosted on Acast. See…
  continue reading
 
Richard talks with Predrag Gruevski, author of the cargo-semver-checks tool for detecting accidental semantic versioning mistakes in Rust packages, as well as Trustfall, which is an incredibly flexible query engine. They talk about why semantic versioning is so especially tricky to get right in Rust, tradeoffs in different package managers' approac…
  continue reading
 
Richard talks to Daniel Lemire about his work on simdjson, arguably the fastest JSON parser in the world. They also talk about parsing performance in other contexts, benchmarking, NodeJS string representations, and textbook approaches to performance versus real-world experimentation. Hosted on Acast. See acast.com/privacy for more information.…
  continue reading
 
Richard talks with former Rust core team member Ashley Williams, aka ag_dubs,, about various different types of niche domain knowledge - from CSS tricks in web development to low-level systems programming, package managers, and even organization-specific domain knowledge. Hosted on Acast. See acast.com/privacy for more information.…
  continue reading
 
Richard talks to to Alex Shroyer about his unusually extensive experiences with Array Languages like APL and J - where they come from, how they have more to offer than just extreme conciseness, and what feature creep looks like in a language that's mostly symbols.Links to Alex's website and more info about array languages:alexshroyer.comhttps://nsl…
  continue reading
 
Richard talks with Simon Lydell, a programmer whose open-source JavaScript work ended up contributing to what might be the most infamous package-related outage in programming history. In addition to talking about that story, they also talk about open source in general, breaking changes in general, and specific projects like CoffeeScript, Prettier, …
  continue reading
 
Richard talks to Will Kurt, an AI Engineer at Hex as well as the author of both the countbayesie.com blog as well as the book Get Programming with Haskell, from Manning Publications. They talk about the book, about Haskell in general, and end up comparing Haskell to R, as well as type systems and artificial intelligence! Hosted on Acast. See acast.…
  continue reading
 
Richard talks to Ayaz Hafiz about his work on the Roc programming language. They discuss behind-the-scenes compiler details like implementing ad-hoc polymorphism and defunctionalization using lambda sets. Along the way they get into how these implementation details interact with design of the language, and the experience of using the language. Host…
  continue reading
 
Richard talks to Jakub Konka, a programmer who works on the Zig programming language. They talk about the low-level systems programming involved in Jacob's work on Zig and other projects, including things like disassembling binaries, hot code loading in a systems language, writing a linker from scratch, and testing machine code without access to th…
  continue reading
 
Richard talks to Chelsea Troy, a programmer working at Mozilla who has a side gig teaching Masters' Computer Science students at the University of Chicago. This is highly unusual, considering she does not have a computer science degree! They talk about how she landed that job, including how the interview process differs from industry interviews, am…
  continue reading
 
Richard talks with Josh Warner, who has been working on making improvements to the Roc programming language, particularly around the parser and formatter. They start out talking about syntax and code formatting, but after some plot twists, the conversation ends up on AI and the future of programming itself! Hosted on Acast. See acast.com/privacy fo…
  continue reading
 
Richard talks with Ryan Haskell-Glatz, author of the open-source Elm projects elm-spa and Elm Land. They get into things like new user onboarding experiences, framework churn, and dynamics between authors and users in open-source communities. Hosted on Acast. See acast.com/privacy for more information.…
  continue reading
 
Richard talks with Nicholas Nethercote, a member of the Rust programming language's Performance Working Group and author of the Rust Performance Book. They discuss how he and others have worked to speed up Rust's compiler, different strategies for speeding up compilers in general, and how compiler performance fits into the working dynamic of Rust's…
  continue reading
 
Loading …

Guida rapida