Two huge nerds talk shop about Role-Playing Games, and how to play them.
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Collin and Jesse talk about how you know when to end a campaign, whether that be through natural narrative settling or the multitude of things that can go wrong along the way!
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Collin and Jesse talk about finding that sweet spot for how long to keep a campaign going, or how to keep it short and sweet.
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Collin explains the intricacies of LARPing and the power of the Mind's Eye.
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The boys get emotional this week as they discuss how to get your players laughing, crying, and more. They also get distracted a whole lot.
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Dodecahedron 002 - Character Creation
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This week, Jesse and Collin tell you all about how to make a good (or terrible) character.
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Meet Jesse and Collin, two friends, gamers, and writers, and nerds extraordinaire.
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