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My name is Lara Chicofsky, and my cohost is Nina Jobe. We created this podcast to shine a light on some of the lesser known characters and crimes in Boston and New England. We've spent the past two years researching the Boston crime scene primarily focusing on the 1960s. There are many podcasts and books available about organized crime in the Boston area, but ours is a bit different. I spent most of my life in my father’s world. Eavesdropping when I was a kid, listening intently when he was ...
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This week Taylor got a chance to sit down with Dan Wheeler and Dominic Allen from Apocalypse Players, a Call of Cthulhu actual play podcast. We talked about their experiences in roleplaying and how a history of theater performance has aided them in their storytelling, the process of editing and crafting unique soundscapes for their show, and much m…
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We are joined today by Caleb and Arin from the Black Flare podcast! We chat about their new show, their experiences with RPGs and Delta Green in particular, and get into some advice for players and GMs alike. Go check out their show and give them a listen, it's fantastic already! --- Check out Delta Green: The Roleplaying Game by Arc Dream Publishi…
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We follow Willow and George to New York for the heist of a lifetime. --- Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes arrive. If you'd like to support the show, please visit us on Patreon. Join us on our ⁠Discord server⁠ and play RPGs with us! We have lots of fu…
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We catch up with George and Dorothy after the events of Dead Letter. --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes arrive. If you'd like to suppo…
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The band gets together to talk about our fifth story, Dead Letter, and answer your questions from our Discord! We got a ton of questions this time around, and this roundtable episode is jam packed with juicy behind the scenes goodness. --- This story was based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas O…
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The epilogue to Dead Letter. George wraps up his involvement in the Operation. Gwen awaits Grace’s recovery in a makeshift hospital suite. Grace’s recovery ends prematurely as more important work calls for her return to Houston. --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Pla…
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As the facility burns, those who were trapped inside flee, creating a disaster of containment for the Agents. Mysteries surrounding the origin are revealed in this concluding episode for Dead Letter. This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: The Rolepl…
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Someone who’s not entirely dead awaits. And escape becomes a nightmare as the facility is being destroyed around them. --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informe…
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The Agents find their way into the dark center of the facility, where justified atrocities and the dead await. --- Check out Orbital Decay, our 4-part Mothership mini-series collaboration with The Chaos Engine podcast! You can find it on their feed, or on our Patreon. --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications a…
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Morrison’s backup cell arrives to assist George in a full on assault into a facility under siege. --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes a…
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Grace has fallen. George is injured. The assault cannot continue, but the mission isn’t over. Decisions must be made, and George’s determination to find answers leads him to contact the villain behind it all. This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: T…
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The Assault of the ABC facility begins. --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes arrive. If you'd like to support the show, please visit us …
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Crystal Lynn Stone makes things clear for Gwen, while George and Grace consider the best way to assault the facility. --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed…
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The Agents probe further, seeking out clues as to what’s really going on at the ABC Gemstone facility. Grace runs into a familiar face who fears her. How far do they push their investigation? --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: The Roleplayin…
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The Agents bluff their way into the ABC facility. --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes arrive. If you'd like to support the show, please…
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While waiting for their false IDs to arrive, Grace uncovers an invaluable lead to what's happening at the facility. --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed w…
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George’s mental struggles remain hidden from the others, as they try to undo a violent standoff that nearly resulted in Gwen’s death. The investigation continues as they wait for false credentials to be delivered. --- This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta…
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New insights are discovered. Clues coming into context. Gwen and Grace both reach out to their bonds. Old wounds return to derail the investigation. This story is based on “Dead Letter” by A. Scott Glancy, with modifications and additions by Handler Thomas Ogas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to ou…
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The Agents take a moment to unwind as they work out their theories on the case. --- Dead Letter Giveaway Winners! We had a lot of entries, thank you all so much for participating! This time around, the winners were: Loops Ahoy (International PDF winner) TotorosBangBus (U.S. Paperback winner) Congratulations to both of you! --- This story is based o…
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In Browning Montana, G Cell carefully begins canvasing the locals to inconspicuously gather what gossip they can about Amalgamated Bio-Carb. --- Dead Letter Giveaway! The new version of the book releases on June 3rd, and we're going to be able to giveaway a paperback and a PDF copy. Here's the low down: Entries will start today, May 20th, and run t…
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G Cell prepares to travel to Montana to continue the investigation. Grace reveals to George her dark decisions from the Ladybug Operation. --- Dead Letter Giveaway! The new version of the book releases on June 3rd, and we're going to be able to giveaway a paperback and a PDF copy. Here's the low down: Entries will start today, May 20th, and run thr…
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Gwen uses her University contacts to get access to a biology lab on the campus of the University of Texas. While Grace investigates the sample, Gwen and George begin the investigation. --- Dead Letter Giveaway! The new version of the book releases on June 3rd, and we're going to be able to giveaway a paperback and a PDF copy. Here's the low down: E…
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Labor Day Weekend. 1994. Benton summons G-Cell to a post office in Austin, TX. One of them fails to show, so Grace brings an old friend. The outrage will have to wait, because a suspicious package seized by the USPS looms large. What’s In The Box?! --- Dead Letter Giveaway! The new version of the book releases on June 3rd, and we're going to be abl…
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Our fourth episode of the talkback roundtable, Behind the Stories and Lies, this time focusing on our most recent story, Heaven's Flame. SPOILER WARNING: This episode digs into the plot of Heaven's Flame, so please listen to that story first. We are running a giveaway of our next story in conjunction with the premiere of our run, starting Monday Ma…
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Dorothy, Fred, and Willow reconvene once again for some bittersweet ceremonies. Then we explore how each of them spends the Spring and Summer of 1994. Heaven's Flame is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed …
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The mission is over but their cover is blown. They have leverage on Jan. Crawford’s sanity is nearly gone. And the book is still in play. This story is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes…
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Crawford searches for a way out. Escape does not come easy as the whole party is drawn into a deadly fight. This story is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes arrive. If you'd like to supp…
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Something horrible is killing everyone in the mansion. Crawford finds himself its prey. Jan and David take prisoners and discover the secrets within the basement. This story is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be i…
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Fire erupts. Chaos begins. Plans are set into motion as the race for the prize is set in motion. Crawford finishes a ritual. This story is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes arrive. If y…
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David and Jan continue to gather intelligence about the other guests while Crawford recovers from his weakened state. Crawford is visited by Fate and given a warning. It’s enough to change his course of action, and the course of the entire operation. This story is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta …
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Crawford sees a possible future. Pieces of the true plot are becoming clear. David and Jan meet with the hostess and try not to tip their hand. This story is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new ep…
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The past catches up to Crawford, forcing him to make an unavoidable choice. David digs deeper into the motives of strangers. Crawford searches for answers in his own extreme fashion. This story is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to ou…
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The past catches up to Crawford. A debt is owed. And Crawford is given an offer that he should not refuse. This story is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes arrive. If you'd like to suppo…
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Crawford’s preparations bring forth things from beyond. The team make their way to Torsa and bunk in their million-dollar suite. This story is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes arrive. …
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The newly assembled team departs for Scotland, gathering intel on the other guests and formulating their plans. Crawford prepares in his own way. This story is a homebrew scenario written by Mat, in collaboration with Thomas. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new …
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Jan Dekkar and David Corbin, both agents of their government in different capacities, are brought together again for an impossible task. They must seek out a dangerous criminal and use him to save the world. This story is based on a homebrew scenario written by Mat. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe t…
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In which the crew sits down to talk about what it was like playing and running Static, and what's coming next... SPOILER WARNING: This episode discusses elements of all 15 episodes of Static, and touches on elements from other episodes. If you'd like to support the show and gain access to these and more, ⁠please visit us on Patreon⁠. The scenario w…
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Home Scenes following our third story, Static. We catch up with Dorothy, Willow, and Fred as they return to some sense of normalcy, and discover how they each cope with the horrors they've experienced in New Orleans. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed today to be informed when new episodes …
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The Agents are put under quarantine and questioned. Judge Morrison holds their fate, and their freedom, in the balance. This story is based on the Call of Cthulhu Scenario “Unremembered” by Heinrich D. Moore, using elements of “Impossible Landscapes” by Dennis Detwiller. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscr…
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Song of my soul, my voice is dead. Die thou unsung, as tears unshed. Shall dry and die in Lost Carcosa. This story is based on the Call of Cthulhu Scenario “Unremembered” by Heinrich D. Moore, using elements of “Impossible Landscapes” by Dennis Detwiller. Played using Delta Green: The Roleplaying Game by Arc Dream Publishing. Subscribe to our feed …
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And now it is too late. And shall I tell you where the sin lies? It is yours. You listened to us; and all the same you stay to see The Sign. This story is based on the Call of Cthulhu Scenario “Unremembered” by Heinrich D. Moore, using elements of “Impossible Landscapes” by Dennis Detwiller. Played using Delta Green: The Roleplaying Game by Arc Dre…
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Willow unravels and the other agents struggle for a fresh lead. As they begin their search anew, they stumble upon a stranger who shows them the way. I tell you this, He will not be mocked! This story is based on the Call of Cthulhu Scenario “Unremembered” by Heinrich D. Moore, using elements of “Impossible Landscapes” by Dennis Detwiller. Played u…
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Dorothy and Willow get lost in the bizarre backstage of the old theater. Fred finds someone is actually watching him. When one saw the city, one always knew its name. This story is based on the Call of Cthulhu Scenario “Unremembered” by Heinrich D. Moore, using elements of “Impossible Landscapes” by Dennis Detwiller. Played using Delta Green: The R…
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With two targets to deal with, the team splits up. Fred heads out on his own. Dorothy and Willow search for Acadia. We have all laid aside disguise but for you. This story is based on the Call of Cthulhu Scenario “Unremembered” by Heinrich D. Moore, using elements of “Impossible Landscapes” by Dennis Detwiller. Played using Delta Green: The Rolepla…
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Welcome to the launch series of The See Through News Podcast. Unlike our sibling podcast, The Truth Lies In Bedtime Stories from See Through News, which fictionalises true stories and is entirely true, largely, The See Through News podcast is entirely true, full stop. Beyond cleaving to fact, and eschewing fiction, there’s no fixed format. It could…
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AI’s Dirty Secret, or How To Spend Half A Million Dollars of Supercomputing, tells the true story of the See Through Carbon Competition. In Episode 10, What Happened Next?, we find out if any of the efforts described in the first 9 episodes were worth all the hassle… The original article on which this episode is based, See Through Carbon Competitio…
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AI’s Dirty Secret, or How To Spend Half A Million Dollars of Supercomputing, tells the true story of the See Through Carbon Competition. In Episode 9, Did It Work?, we find out if Jayeola and Daniels’ heroic efforts came to anything, and whether their winning projects might ever lead to any Global South carbon reduction… The original article on whi…
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AI’s Dirty Secret, or How To Spend Half A Million Dollars of Supercomputing, tells the true story of the See Through Carbon Competition. In Episode 8, Tick Tock, the Competition’s organisers and donor sweat it out, to see if the four winners can meet the ridiculous deadline, and make use of the remarkable prize fund… The original article on which t…
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AI’s Dirty Secret, or How To Spend Half A Million Dollars of Supercomputing, tells the true story of the See Through Carbon Competition. In Episode 7, Golden Needles, Robert, Tom and Renuka’s hastily-assembled competition, hoping to find Global South candidates capable of using cutting-edge supercomputing, yields unexpected results… The original ar…
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AI’s Dirty Secret, or How To Spend Half A Million Dollars of Supercomputing, tells the true story of the See Through Carbon Competition. In Episode 6, Rules, Referees & Global South Haystacks, Robert and Renuka race against time to come up with a way of offering cutting-edge technology to people in the Global South who’d never otherwise have access…
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