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Contenuto fornito da Blake Beckett and Jordan Pruett, Blake Beckett, and Jordan Pruett. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Blake Beckett and Jordan Pruett, Blake Beckett, and Jordan Pruett o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
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190 - Mot‘s Grand Prix

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Manage episode 361788449 series 3470902
Contenuto fornito da Blake Beckett and Jordan Pruett, Blake Beckett, and Jordan Pruett. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Blake Beckett and Jordan Pruett, Blake Beckett, and Jordan Pruett o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

This week, we play Mot’s Grand Prix, a retro pseudo-3D F1 racing game that hearkens back to classic racers from the 80s and 90s. The game is an impressive technical feat — built in PICO8! — and talk about game designers who like technical constraints. We also talk about 3D graphics and the culture of Formula One.

Find the game here: https://tommulgrew.itch.io/mots-grand-prix

And follow the creator on Twitter: @tommulgrew

This week, we play Mot’s Grand Prix, a retro pseudo-3D F1 racing game that hearkens back to classic racers from the 80s and 90s. The game is an impressive technical feat — built in PICO8! — and talk about game designers who like technical constraints. We also talk about 3D graphics and the culture of Formula One.

Find the game here: https://tommulgrew.itch.io/mots-grand-prix

And follow the creator on Twitter: @tommulgrew

How Video Games Were Made Part 1: https://youtu.be/jqyC_S56B3k

  continue reading

197 episodi

Artwork
iconCondividi
 
Manage episode 361788449 series 3470902
Contenuto fornito da Blake Beckett and Jordan Pruett, Blake Beckett, and Jordan Pruett. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Blake Beckett and Jordan Pruett, Blake Beckett, and Jordan Pruett o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

This week, we play Mot’s Grand Prix, a retro pseudo-3D F1 racing game that hearkens back to classic racers from the 80s and 90s. The game is an impressive technical feat — built in PICO8! — and talk about game designers who like technical constraints. We also talk about 3D graphics and the culture of Formula One.

Find the game here: https://tommulgrew.itch.io/mots-grand-prix

And follow the creator on Twitter: @tommulgrew

This week, we play Mot’s Grand Prix, a retro pseudo-3D F1 racing game that hearkens back to classic racers from the 80s and 90s. The game is an impressive technical feat — built in PICO8! — and talk about game designers who like technical constraints. We also talk about 3D graphics and the culture of Formula One.

Find the game here: https://tommulgrew.itch.io/mots-grand-prix

And follow the creator on Twitter: @tommulgrew

How Video Games Were Made Part 1: https://youtu.be/jqyC_S56B3k

  continue reading

197 episodi

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