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How to Create a 2D Character Controller in Unity: Part 1

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Contenuto fornito da HackerNoon. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da HackerNoon o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

This story was originally published on HackerNoon at: https://hackernoon.com/how-to-create-a-2d-character-controller-in-unity-part-1.
Explore creating a 2D character controller in Unity 2023 with our new tutorial. Learn to integrate physics and movement for your platformer game.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #unity, #2d-platformer, #indie-game-development, #character-controller, #unity-game-development, #character-controller-in-unity, #hackernoon-top-story, #hackernoon-es, #hackernoon-hi, #hackernoon-zh, #hackernoon-fr, #hackernoon-bn, #hackernoon-ru, #hackernoon-vi, #hackernoon-pt, #hackernoon-ja, #hackernoon-de, #hackernoon-ko, #hackernoon-tr, and more.
This story was written by: @deniskondratev. Learn more about this writer by checking @deniskondratev's about page, and for more stories, please visit hackernoon.com.
This article dives into the process of creating a 2D character controller in Unity, focusing on integrating a new `Slide` method for `Rigidbody2D` that simplifies character movement. It covers setup, physical behaviors, collision handling, and movement constraints, providing a foundational guide for developing a character controller that can be adapted and extended for various 2D platformer games.

  continue reading

150 episodi

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iconCondividi
 
Manage episode 414132540 series 3474369
Contenuto fornito da HackerNoon. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da HackerNoon o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

This story was originally published on HackerNoon at: https://hackernoon.com/how-to-create-a-2d-character-controller-in-unity-part-1.
Explore creating a 2D character controller in Unity 2023 with our new tutorial. Learn to integrate physics and movement for your platformer game.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #unity, #2d-platformer, #indie-game-development, #character-controller, #unity-game-development, #character-controller-in-unity, #hackernoon-top-story, #hackernoon-es, #hackernoon-hi, #hackernoon-zh, #hackernoon-fr, #hackernoon-bn, #hackernoon-ru, #hackernoon-vi, #hackernoon-pt, #hackernoon-ja, #hackernoon-de, #hackernoon-ko, #hackernoon-tr, and more.
This story was written by: @deniskondratev. Learn more about this writer by checking @deniskondratev's about page, and for more stories, please visit hackernoon.com.
This article dives into the process of creating a 2D character controller in Unity, focusing on integrating a new `Slide` method for `Rigidbody2D` that simplifies character movement. It covers setup, physical behaviors, collision handling, and movement constraints, providing a foundational guide for developing a character controller that can be adapted and extended for various 2D platformer games.

  continue reading

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