Time in board games, part 2: Phases and reactions
Manage episode 419243223 series 3529750
Actions, reactions, phases, rounds, turns... Have you ever found yourself turned around by too many terms that sound like they all mean the same thing? Fear not! If time gets all wibbly-wobbly on you, you can always look up the rules in the game manual. But if you don't have a specific game on hand, it can help to have a general idea what each of these terms means.
In the conclusion of this two-part episode, Fayyaad and Jacques discuss two more terms often used to track time in board games - phases and reactions. They also discuss a few exceptions, and some additional timekeeping terms you may run into. By the end of these episodes, you'll be able to hold your own in conversation with even seasoned gamers.
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Capitoli
1. Where were we? (00:00:00)
2. A little light reading: Phases (00:01:08)
3. Phases vs rounds (and more about actions) (00:03:55)
4. A little light reading: Reactions (00:11:42)
5. Exceptions and extra timekeeping terms (00:13:39)
6. How does this jargon help us? (00:20:39)
12 episodi