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34: Richard Garfield
Manage episode 409122786 series 2878532
Richard Garfield is a game designer and mathematics professor known for creating the immensely popular card game Magic: The Gathering.
In our conversation, we delve into topics such as game design, discovering fun where we don't initially feel it, playtesting, auto battlers, and much more! Additionally, we explore some of his other games, including Keyforge, Treasure Hunter, The Hunger, and, of course, Magic.
Links to my games:
99 Ninja
Rise of Babel on Kickstarter coming in 2024
Capitoli
1. 34: Richard Garfield (00:00:00)
2. Richard's Earliest Games (00:00:33)
3. Working with Restrictions (00:10:20)
4. Good Games vs. Great Games (00:12:31)
5. Playtesting (00:18:11)
6. Game Balancing (00:27:52)
7. Twists in Games and Future Innovation (Autobattlers) (00:31:11)
8. Games Richard is Most Proud of Designing (00:36:53)
9. Working on Multiple Games and When to Shelf a Game Design (00:42:06)
10. When to Disregard Player Feedback (00:49:54)
11. Richard's Favorite Game Designers (00:54:56)
12. Advice for Game Designers (01:03:47)
39 episodi
Manage episode 409122786 series 2878532
Richard Garfield is a game designer and mathematics professor known for creating the immensely popular card game Magic: The Gathering.
In our conversation, we delve into topics such as game design, discovering fun where we don't initially feel it, playtesting, auto battlers, and much more! Additionally, we explore some of his other games, including Keyforge, Treasure Hunter, The Hunger, and, of course, Magic.
Links to my games:
99 Ninja
Rise of Babel on Kickstarter coming in 2024
Capitoli
1. 34: Richard Garfield (00:00:00)
2. Richard's Earliest Games (00:00:33)
3. Working with Restrictions (00:10:20)
4. Good Games vs. Great Games (00:12:31)
5. Playtesting (00:18:11)
6. Game Balancing (00:27:52)
7. Twists in Games and Future Innovation (Autobattlers) (00:31:11)
8. Games Richard is Most Proud of Designing (00:36:53)
9. Working on Multiple Games and When to Shelf a Game Design (00:42:06)
10. When to Disregard Player Feedback (00:49:54)
11. Richard's Favorite Game Designers (00:54:56)
12. Advice for Game Designers (01:03:47)
39 episodi
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