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Ep 3. - Professional Play w/ Dain Miller

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Manage episode 379244375 series 3514522
Contenuto fornito da The Fandomentals. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da The Fandomentals o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Offscreen is a series where I interview game masters of various actual plays to discuss the crunch craft differences between running a home game and running an actual play.

Today’s episode features Dane Miller. Dane is the GM of No Quest for the Wicked, a story-driven actual play using Paizo's sci-fi space opera system Starfinder in a homebrew setting. No Quest for the Wicked received three Audioverse awards for Best Player Direction, Player, and New Improvised Show, as well Best Villain at the Crit Awards.

Dain and I walked through why Actual Play’s low barrier to entry is appealing for independent creatives, how to maintain pacing for shorter episodes, and how to create a creative space for players who don’t come from a performance background.

You can find Dan on twitter @thedainiac on Twitter. You can find No Quest for the Wicked on any podcasting app, @NoQuestCast on pretty much every social media, and noquestcast.com for links to everything.

  continue reading

3 episodi

Artwork
iconCondividi
 
Manage episode 379244375 series 3514522
Contenuto fornito da The Fandomentals. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da The Fandomentals o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Offscreen is a series where I interview game masters of various actual plays to discuss the crunch craft differences between running a home game and running an actual play.

Today’s episode features Dane Miller. Dane is the GM of No Quest for the Wicked, a story-driven actual play using Paizo's sci-fi space opera system Starfinder in a homebrew setting. No Quest for the Wicked received three Audioverse awards for Best Player Direction, Player, and New Improvised Show, as well Best Villain at the Crit Awards.

Dain and I walked through why Actual Play’s low barrier to entry is appealing for independent creatives, how to maintain pacing for shorter episodes, and how to create a creative space for players who don’t come from a performance background.

You can find Dan on twitter @thedainiac on Twitter. You can find No Quest for the Wicked on any podcasting app, @NoQuestCast on pretty much every social media, and noquestcast.com for links to everything.

  continue reading

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