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Spinnovation Podcasts - Episode 1. Emiliano Sanchez, Business Development Manager, Endorphina

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Contenuto fornito da Spinnovation. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Spinnovation o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

In our first episode, we are going to listen to insights of Emiliano Sanchez, a business development manager at Endorpinha. Endorphina is a well-known gaming studio from Prague, producing dozens of high quality slot gaming titles which are available to play across different countries and some of the biggest operators. We’ve asked Emiliano on how does he see the future of slots in general? Will slots remain slots or we are entering era of RNG-based games of chance which look completely different yet maintaining the same mechanics? Probably the biggest and the most interesting part our conversation was about a young studio trying to make it to the top. What should you do as a young studio to grab your piece of cake? How do you make a game of slot a seasonal hit? What should you pay attention to designing the idea of the game of slot before you actually go and present it ?

  continue reading

11 episodi

Artwork
iconCondividi
 
Manage episode 311887531 series 3197293
Contenuto fornito da Spinnovation. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Spinnovation o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

In our first episode, we are going to listen to insights of Emiliano Sanchez, a business development manager at Endorpinha. Endorphina is a well-known gaming studio from Prague, producing dozens of high quality slot gaming titles which are available to play across different countries and some of the biggest operators. We’ve asked Emiliano on how does he see the future of slots in general? Will slots remain slots or we are entering era of RNG-based games of chance which look completely different yet maintaining the same mechanics? Probably the biggest and the most interesting part our conversation was about a young studio trying to make it to the top. What should you do as a young studio to grab your piece of cake? How do you make a game of slot a seasonal hit? What should you pay attention to designing the idea of the game of slot before you actually go and present it ?

  continue reading

11 episodi

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