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Swiftly Speaking

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Contenuto fornito da Paul Hudson. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Paul Hudson o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
Join Paul Hudson as he speaks to a range of guests from the Swift development community, asking questions from the audience and more.
  continue reading

16 episodi

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Swiftly Speaking

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Manage series 2857078
Contenuto fornito da Paul Hudson. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Paul Hudson o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
Join Paul Hudson as he speaks to a range of guests from the Swift development community, asking questions from the audience and more.
  continue reading

16 episodi

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In this episode, Paul talks to Cate Huston about tracking data, open source development, giving talks, and more. Detailed topics: Why is user privacy vital for app developers? How important is ethics in software engineering? What data should iOS apps track? When should you store tracking data remotely? How can you find a balance between analytics and ethics? Is there a difference between tracking and analytics? Should iOS developers tell users what is being tracked? Why measuring is better than tracking for iOS apps How can we track users in a privacy-conscious way? How does being open source help DuckDuckGo? Does being open source help companies build trust? How to balance doing the right thing and a company’s public image Does using open source help when hiring developers? How to get started with open source development How to encourage engineers to use open source Where to look for open source projects to contribute to How to prepare an iOS talk What makes a great technical talk? How to deal with stage fright and impostor syndrome What’s the benefit of attending conferences? Wrap up…
 
In this episode, Paul talks to Christian Selig about Apollo for Reddit, community input, how to improve accessibility, and more. Detailed topics: What was the hardest part of making the Apollo app? Do you get much support from Reddit? What are your tips for doing great networking in apps? How do you keep up with Swift Evolution? Are you planning to use GraphQL? Will you try out Combine or other new APIs? How long did it take to make Apollo so successful? How do you structure a large iOS project? What's your advice for someone who wants to get into iOS development? What inspired Apollo's designs? How to improve accessibility on your app How did you perfect your implementation of dark mode on iOS? How did you design your app's themes? What was the inspiration for Apollo's widgets? When will Apollo for iPad ship for real? How many of Apollos's features come from its community? How do you track app usage while respecting user privacy? What's the best advertising approach for apps? Does being featured by Apple help get app downloads? How to reach out to Apple for app promotion Are you making enough money from Apollo? How to sustain revenue growth of indie apps How do you decide when a feature is ready to be released? Could Apollo go open source? Where is Apollo going to be in 5 years time? Wrap up…
 
In this episode, Paul talks to Jordanna Kwok about the Netflix interview process, skills sets for iOS developers, moving from iOS development into management, and more. Detailed topics: Introduction What made you move from being an iOS developer to a manager? How long did it take to stop missing coding? How did your team respond to expanding? Do you build internal iOS apps for Netflix? What is your approach to handling mistakes in your team? How to manage a remote team of developers What makes someone stands out amongst applications for developers? What specific skills sets are you looking for when hiring an iOS developer? Do you need to have a CS degree to work at Netflix? How to attract a diverse range of job applicants What is the Netflix interview process? What are the most common mistakes developers mae during job interviews? How important is cultural fit at Netflix? What is the process if a new hire doesn't do well? Why did Netflix move from UIWebView to UIKit? What took so long for Netflix to add corner radius to thumbnails? How much is A/B testing driving your development? How is the Netflix app so efficient? How do you keep your team up to date with tech changes? What drove to implement autoplay when viewing a movie detail view? What is your approach to supporting legacy iOS versions? Do you ever borrow ideas from competing apps?…
 
In this episode, Paul talks to Ish Shabazz about how to integrate UIKit and SwiftUI in the same application, how to succeed as an indie developer, programming with purpose, and more. Detailed topics: Introduction What are the advantages of SwiftUI over UIKit? What should you use for new apps: SwiftUI or UIKit? Has SwiftUI made you want to build apps for macOS, tvOS, and watchOS How to integrate UIKit and SwiftUI in the same application What is the best process to work on an indie app? How to make your app stand out on the App Store How to get featured by Apple How could Apple make the App Store better for developers? Programming with purpose How to help someone get into programming How does curiosity apply to iOS developers? Do you need a CS degree to be an iOS developer? How to break down a huge project into manageable parts How to find your purpose in life Wrap up…
 
In this episode, Paul talks to Mayuko Inoue about the key to success, the most important skills in software engineering, tips for getting your first job in software development, and more. Detailed topics: Introduction What is the key to success? What are the best tools for large projects? Is it important to learn new things, beyond iOS? Are CS degrees really necessary? Why is iOS development culture weird? How can we make the iOS development community more inclusive? What are the most important skills in software engineering? Tips for getting your first job in software development How programmers can write a great resume The best tools for large projects Is the iOS community getting more diverse? How to manage side gigs while having a full time job How can you make your side job become your main job? Why kindness is so important in the development community Does having live coding sessions make you more productive? Advice to start making your own video tutorials What’s next for Mayuko?…
 
In this episode, Paul talks to Chris Lattner about the early history of Swift, his tips for learning the language better, and his thoughts on Swift Evolution. Detailed topics: Introduction How did you start creating Swift? Could you have improved Objective-C instead? Was there a risk of Swift splitting the community? When Swift was first designed, were you only thinking about Apple platforms? How and when did Swift get its name? How did you decide what went into Swift at launch? Were the changes between the first Swift beta and release? What was it like getting on stage at WWDC14? How important were Playgrounds and the reference guide? If you were starting from scratch today, what would you do differently? What's the best way of learning Swift? What made Swift grow such a thriving community? Running Swift for Mac OS 9 Chris Lattner explains optionals Chris Lattner explains closures Why is the word 'in' part of Swift's closure syntax? Is Swift getting too complicated? Multiple Trailing Closures in Swift When will async/await come to Swift? What made Result finally appear in Swift? Is Swift becoming a multi-platform language? Is Swift Evolution working well? Is there anything you would change in Swift? Will Swift Evolution ever slow down? Wrap Up…
 
We speak to Carola Nitz about debugging iOS apps, managing legacy code in big projects, and organizing a Swift conference. Detailed topics: Introduction What are the most common problems with debugging in iOS? What are the core tools for debugging iOS apps? How can you get started using Instruments? What is the best way to approach debugging a bigger problem? Tips for memory debugging Which parts of Instruments are useful for debugging? How could Apple make debugging better? What counts as legacy code? How to add new features to iOS 13 while still supporting iOS 12 and earlier? Techniques for keeping old code working What skills do you need for large projects? How can you maintain feature parity between iOS and Android apps? What separates a good event from a great event? How to assemble a diverse conference speaker line up? What works better for learning: workshops or presentations? Tips for attending a conference if you are an introvert How to start organizing an event? Wrap up…
 
In this episode, Paul talks to Meng To about about designing for SwiftUI, coding for SwiftUI, how developers can improve their design skills, and more. Detailed topics: What makes SwiftUI so attractive to learners and designers? Should designers stick to platform conventions? How does SwiftUI compare to React? How to avoid going overboard with animations How to make iOS apps that look great on all devices What can SwiftUI do better than UIKit? How to make apps more accessible Should you learn SwiftUI or UIKit? What are the biggest shortcomings of SwiftUI? SwiftUI vs React vs Flutter Top three tips for SwiftUI learners How to split up SwiftUI code into manageable chunks What's your advice on unit testing? How do you integrate components from UIKit into SwiftUI? What are the most common design errors developers make? Should developers rely on Dynamic Type for all their fonts? How to make your app stand out using SwiftUI What tools does iOS give us to make great designs? When does it make sense to use a new gesture in your app? How to create great designs that are accessible The #1 tip for developers to improve their designs…
 
In this episode, Paul talks to Paola Mata about mentoring, enums, Swift community, and more. Detailed topics: What separates a senior iOS developer from a junior developer? What are the core skills of a senior iOS developer? What are the levels between junior and senior iOS developer roles? Is time-based promotion right in software development? What is the best approach to code review as a senior developer? How to get to senior Swift developer roles? Do you think a degree in computer science is necessary? How to allocate the right amount of time for projects What are the responsibilities of a programming mentor? What comes after senior developer, and how can you get there? How can a senior developer keep learning? How would you discuss problematic code with a junior developer? What makes Swift's enums so powerful? How would you explain enums with associated values? What do you think are good use cases for enum raw values? Where should enums be used more? What new Swift API would you most want to see in your projects? How to get involved in the Swift community How can you get involved in the community if you can't travel? Tips for starting your own Swift meetup Tips for introverts who want to attend a meetup Should we build an presence online before going to a meetup? How to find a software engineer mentor Wrap up…
 
In this episode, Paul talks to Sean Allen about how to prepare for a Swift job interview, how to ace take-home tests, and more. Detailed topic: What's the best way to learn Swift? Should you learn SwiftUI or UIKit? Should you learn Objective-C as well as UIKit and SwiftUI? How long before SwiftUI replaces UIKit? What would Objective-C have to do to become popular again? What are the three most common mistakes when learning Swift? What are the most important concepts when learning Swift? How to keep up with Swift's evolution? What are the best free resources to learn Swift? How should you approach testing in Swift? What are the most common take-home tests for iOS developers? Which interviews pushed you the most? What are the most important non-code parts in take-home tests? Where should new iOS developers start their career? How to decide which framework to use in a take-home project How to ace a take-home test Recommendations for creating take-home tests What's the best way to prepare for a Swift interview? How to prep for data structure and algorithms questions How to answer tricky whiteboard questions What's the value of whiteboard interviews, if any? The most common interview questions for Swift jobs What to ask when ending a developer interview What are your favorite/most fun things to work on? How to respond to questions where you don't know the answer? Would you ask the interviewer to show you their code before working for them? Do you think young developers should also focus on testing? What are the red flags to look out for during an interview? Would contributing to a big open source project make your resume pop out? Architectures: MVC or MMVM? What is a senior developer? Is it important to know all the Git commands?…
 
In this episode, Paul talks to Janina Kutyn about her tips for creating high-performance layouts with UIKit, building adaptive layouts that work great on all iOS devices, and making the most of CALayer and its friends. Detailed topics: Introduction How fast is UIKit on modern iPhones? Is there a performance cost to using Auto Layout? How can you identify UIKit performance issues? What common mistakes do UIKit developers make? What's on your wishlist for UIKit this WWDC 2020? ​Is UIKit over as SwiftUI is the new rising star? How to optimise table views in UIKit What's better: programmatic layouts or storyboards? Pro tips for UIKit performance What is CALayer and why is it so important? How to best utilise CALayers Can you draw a CALayer without a UIView? Core Animation and UIKit performance comparisons Why should developers make more iPad apps? Should you design for a big screen or small screen first? What are the common problems when designing for different-sized screens? How to test different layouts effectively 1:19:12 What other tools can help us make adaptive layouts? Tips for working with adaptive layouts…
 
In this episode, Paul talks to Daniel Steinberg about functional programming, monads, Swift Evolution, and more. Detailed topics: • What is functional programming in Swift? • What is the definition of functional programming in Swift? • What are the advantages of functional programming in Swift? • Are there any disadvantages to functional programming in Swift? • What are the first steps for functional programming in Swift? • How to improve your functional programming skills? • What are monads? • What problem does Combine solve? • Is Combine only for SwiftUI developers? • What is Combine missing? • How to encourage idiomatic usage of Combine • Is SwiftLint ready for SwiftUI? • How to break up structs and classes • How to keep up with Swift Evolution • Microsoft and open source • How well is Swift Evolution working? • Why are function builders fundamental in SwiftUI? • What would make Swift.org better? • What's the most exciting feature of future Swift?…
 
In this episode, Paul talks to Kaya Thomas about marketing indie apps, push notifications, identifying SwiftUI errors, and more. Detailed topics: Should you learn SwiftUI or UIKit? What are the pros and cons of learning SwiftUI? Tips on identifying SwiftUI errors Building SwiftUI apps for macOS and watchOS Would you make a Catalyst App? What's the future of UIKit? What is We Read Too? The development of We Read Too What's the fastest way to ship an indie app? How much time should you invest working on side projects? What is Kaya's side project right now? How to market an indie app Tips on making a great side project What's better: building a GitHub profile or shipping an app on the App Store? Pro tips on push notifications Most common mistakes with push notifications What is it like to interview for big companies? Diversity and inclusion in iOS development teams…
 
In this episode, Paul talks to John Sundell about his tips for getting a job, how to improve your Swift skills, how to start writing your own articles about iOS development, and more. Detailed topics: 2:48 – How to get your first iOS developer job 10:03 – How to improve your Swift skills 11:42 – Building a portfolio: should you ship an app or put code on GitHub? 13:50 – Do programmers need a computer science degree? 18:32 – How to do well at a programming interview 22:47 – What was the turning point in John's career 24:24 – Where to apply for jobs? 25:49 – What's better: being a specialist or a generalist? 28:03 – How to move up from being a junior developer 34:49 – How to keep up to date with Swift 40:06 – How to start learning a new API or framework 46:40 – Why coding for curiosity is so important 51:10 – The best thing you have unlearnt 53:13 – How can you get started writing about Swift and iOS? 58:11 – How to get over the 'but it's already been written about' roadblock 1:04:03 – The John Sundell writing process 1:08:47 – Tips for delivering a programming talk 1:15:18 – How to stay productive at home 1:20:35 – Songs by Sundell 1:23:01 – Top three tips for working from home 1:27:31 – John's wish list for WWDC2020…
 
In this episode, Paul talks to Ellen Shapiro about her approach to testing, Swift Package Manager, GraphQL, and more. Detailed topics: Productivity in uncertain times Understanding Apollo GraphQL Is GraphQL only a query language or does it refer to an actual database? Killer features of GraphQL: code generation, flexibility, and efficiency How to integrate GraphQL with your app Is it possible to use GraphQL with an existing Core Data stack? How much work is it to migrate a server from REST to GraphQL? Ellen's recommendation on language for backend GraphQL A pragmatic approach to testing UI testing breadth vs execution time How to add the first tests to a project Should you write tests as you go or all at the end? How do you write testable code? What things must be tested? Tips for swaying clients away from 100% test coverage How to keep testing coverage up over time Assertions and preconditions vs guard and fatal errors Using Swift Package Manager and CocoaPods instead of Carthage The SwiftPM team has been working on landing all current adoption blockers Why video is better than text to communicate Opinions on working from home What is Horror Scrolling? Should junior developers work remotely? How to get your first iOS Development job What Ellen expects from this WWDC20…
 
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