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Episode 229: What Memoir Games Have to Teach Us About Therapy, with Emma Kidwell

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Manage episode 250272358 series 1300848
Contenuto fornito da The 1099 and Josiah Renaudin. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da The 1099 and Josiah Renaudin o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
Memoir games - that is, a video game designed as a personal reflection on some part of your life. They have a LOT to teach us about ourselves, both their creators and the people who play them. Emma Kidwell is a former Gamasutra editor who's made a number of really beautiful memoir games (check out "Nod if You Can Hear Me" and "Half" on her itch.io page linked below), and she's learned a lot about herself, her craft, and also some negative stuff. While memoir games can be therapuetic, they can also easily be a crutch that game devs rely on. So Emma and I unpack what makes for a good memoir game, and what makes for a constructive experience making one. We also talk plenty about therapy in general, and how our favorite artform has impacted our journeys to healthier living. Check out Emma Kidwell's work: https://emmkid.itch.io/ Emma Kidwell on Twitter: https://twitter.com/EmmaKidwell Support The 1099 by following us on Twitter: https://twitter.com/The1099Podcast Follow Joe: https://twitter.com/JosephKnoop Support our musician ZWBuckley: https://www.zwbuckley.com/
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256 episodi

Artwork
iconCondividi
 
Manage episode 250272358 series 1300848
Contenuto fornito da The 1099 and Josiah Renaudin. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da The 1099 and Josiah Renaudin o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
Memoir games - that is, a video game designed as a personal reflection on some part of your life. They have a LOT to teach us about ourselves, both their creators and the people who play them. Emma Kidwell is a former Gamasutra editor who's made a number of really beautiful memoir games (check out "Nod if You Can Hear Me" and "Half" on her itch.io page linked below), and she's learned a lot about herself, her craft, and also some negative stuff. While memoir games can be therapuetic, they can also easily be a crutch that game devs rely on. So Emma and I unpack what makes for a good memoir game, and what makes for a constructive experience making one. We also talk plenty about therapy in general, and how our favorite artform has impacted our journeys to healthier living. Check out Emma Kidwell's work: https://emmkid.itch.io/ Emma Kidwell on Twitter: https://twitter.com/EmmaKidwell Support The 1099 by following us on Twitter: https://twitter.com/The1099Podcast Follow Joe: https://twitter.com/JosephKnoop Support our musician ZWBuckley: https://www.zwbuckley.com/
  continue reading

256 episodi

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