Artwork

Contenuto fornito da PDQ.com. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da PDQ.com o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
Player FM - App Podcast
Vai offline con l'app Player FM !

Building a Game in PowerShell from the Ground Up with Greg Martin

38:49
 
Condividi
 

Manage episode 467100111 series 3331726
Contenuto fornito da PDQ.com. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da PDQ.com o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
In this episode of the PowerShell Podcast, we welcome Greg Martin, a longtime developer and PowerShell enthusiast, who has taken PowerShell beyond system administration and into the realm of game development. Greg shares his journey of building Eldoria, a terminal adventure game written entirely in PowerShell, and how his experience across multiple programming languages influenced his approach.
Key topics in this episode include:
  • Building a game in PowerShell – How Greg used PowerShell to create a rich text-based adventure.
  • The power of terminal-based gaming – A brief look into ANSI escape sequences, JSON asset management, and the REPL loop.
  • Greg’s programming journey – From C and C++ to PowerShell, game development, and enterprise automation.
  • Lessons in curiosity and career growth – How following your interests can lead to unexpected and rewarding opportunities.
Greg also discusses the challenges of structuring a large-scale PowerShell project, how PowerShell’s object-oriented features made development easier, and how anyone can start exploring creative projects with PowerShell.Join the conversation: Bio and links:
Gregory Martin is a Senior Linux Engineer, formerly an industrial network designer, IT manager, sysadmin, and may have given a lecture or two at tech conferences. He's an avid programmer with over 20 years of experience, ranging from Windows/Linux Desktop, Web, Android/iOS, Industrial IoT, Linux CLI, and Automation Orchestration. In his spare time, he writes computer games and dabbles with AI technologies. He writes at his blog (themartinmethod.com).
  • Check out Eldoria on Greg's GitHub and explore the game in your own terminal.
  • Read Greg’s blog at TheMartinMethod.com for updates on Eldoria and other projects.
  • Join PowerShell Wednesdays every Wednesday at 2 PM EST in the PDQ Discord community (discord.gg/pdq) for live discussions.
https://github.com/gregoryfmartin/Eldoria
https://github.com/gregoryfmartin/Burnt-Latte
https://www.linkedin.com/in/andrewplatech/
The PowerShell Podcast: https://pdq.com/the-powershell-podcast
The PowerShell Podcast on YouTube: https://youtu.be/0kBrtPsD2EE
  continue reading

204 episodi

Artwork
iconCondividi
 
Manage episode 467100111 series 3331726
Contenuto fornito da PDQ.com. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da PDQ.com o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
In this episode of the PowerShell Podcast, we welcome Greg Martin, a longtime developer and PowerShell enthusiast, who has taken PowerShell beyond system administration and into the realm of game development. Greg shares his journey of building Eldoria, a terminal adventure game written entirely in PowerShell, and how his experience across multiple programming languages influenced his approach.
Key topics in this episode include:
  • Building a game in PowerShell – How Greg used PowerShell to create a rich text-based adventure.
  • The power of terminal-based gaming – A brief look into ANSI escape sequences, JSON asset management, and the REPL loop.
  • Greg’s programming journey – From C and C++ to PowerShell, game development, and enterprise automation.
  • Lessons in curiosity and career growth – How following your interests can lead to unexpected and rewarding opportunities.
Greg also discusses the challenges of structuring a large-scale PowerShell project, how PowerShell’s object-oriented features made development easier, and how anyone can start exploring creative projects with PowerShell.Join the conversation: Bio and links:
Gregory Martin is a Senior Linux Engineer, formerly an industrial network designer, IT manager, sysadmin, and may have given a lecture or two at tech conferences. He's an avid programmer with over 20 years of experience, ranging from Windows/Linux Desktop, Web, Android/iOS, Industrial IoT, Linux CLI, and Automation Orchestration. In his spare time, he writes computer games and dabbles with AI technologies. He writes at his blog (themartinmethod.com).
  • Check out Eldoria on Greg's GitHub and explore the game in your own terminal.
  • Read Greg’s blog at TheMartinMethod.com for updates on Eldoria and other projects.
  • Join PowerShell Wednesdays every Wednesday at 2 PM EST in the PDQ Discord community (discord.gg/pdq) for live discussions.
https://github.com/gregoryfmartin/Eldoria
https://github.com/gregoryfmartin/Burnt-Latte
https://www.linkedin.com/in/andrewplatech/
The PowerShell Podcast: https://pdq.com/the-powershell-podcast
The PowerShell Podcast on YouTube: https://youtu.be/0kBrtPsD2EE
  continue reading

204 episodi

Все серии

×
 
Loading …

Benvenuto su Player FM!

Player FM ricerca sul web podcast di alta qualità che tu possa goderti adesso. È la migliore app di podcast e funziona su Android, iPhone e web. Registrati per sincronizzare le iscrizioni su tutti i tuoi dispositivi.

 

Guida rapida

Ascolta questo spettacolo mentre esplori
Riproduci