Artwork

Contenuto fornito da Jonathan Stephens. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Jonathan Stephens o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
Player FM - App Podcast
Vai offline con l'app Player FM !

Spatial computing is geo-spatial computing. With Joe Morrison

19:59
 
Condividi
 

Manage episode 346757725 series 3415297
Contenuto fornito da Jonathan Stephens. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Jonathan Stephens o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Joe Morrison is perhaps best known for his Substack, where he covers the world of satellite imagery and mapping with a thoughtful and fact-based — but altogether surprising — point of view. He’s the kind of commentator that once argued (convincingly) that Google Maps’ advantage was fading. And that’s not the only insight he’s offered that flew in the face of common wisdom.

When I caught up with Morrison earlier this month, he brought his critical eye to our discussion of spatial computing. Among other topics, we talked about why you need satellite imagery to build virtual worlds, how video games are way ahead of the curve on 3D tech, and why taking it slow is the right way to go when you jump into a new technology like spatial computing. After all, says Morrison, there’s no gold medal for being first.

Links:

  continue reading

10 episodi

Artwork
iconCondividi
 
Manage episode 346757725 series 3415297
Contenuto fornito da Jonathan Stephens. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Jonathan Stephens o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Joe Morrison is perhaps best known for his Substack, where he covers the world of satellite imagery and mapping with a thoughtful and fact-based — but altogether surprising — point of view. He’s the kind of commentator that once argued (convincingly) that Google Maps’ advantage was fading. And that’s not the only insight he’s offered that flew in the face of common wisdom.

When I caught up with Morrison earlier this month, he brought his critical eye to our discussion of spatial computing. Among other topics, we talked about why you need satellite imagery to build virtual worlds, how video games are way ahead of the curve on 3D tech, and why taking it slow is the right way to go when you jump into a new technology like spatial computing. After all, says Morrison, there’s no gold medal for being first.

Links:

  continue reading

10 episodi

Tutti gli episodi

×
 
Loading …

Benvenuto su Player FM!

Player FM ricerca sul web podcast di alta qualità che tu possa goderti adesso. È la migliore app di podcast e funziona su Android, iPhone e web. Registrati per sincronizzare le iscrizioni su tutti i tuoi dispositivi.

 

Guida rapida

Ascolta questo spettacolo mentre esplori
Riproduci