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021: Design Constraints - Why designing under constraints will make you a better game designer.

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Working under constraints, especially in a creative field, can be a challenging but highly effective way to build up your inventiveness. Often when starting out a project, setting some kind of constraint can force you into action and get your brain thinking in a different way.

For instance, it’s time to start a new game project. “Let’s now build a game.”

You’re at your workspace.. Cool… erm… yeah… so… yeah… erm…

Now, let’s imagine you put some constraints on the project:

“Let’s build a game with only 2 colours” or

“Let’s build a game in 48 hours” or

“Let’s build a game with only Triangles.”

By starting with some constraints in place, whatever they be can be a hugely powerful jump point to get those creative juices flowing.

Visit us for the Full Show Notes & Links to all the Resources:

Website: RisingHighAcademy.com

We truly do appreciate you taking time out of your day to listen and hope you got some value.

If you enjoyed today’s show, it would go such along way if you hit that Subscribe button.

We’d also be forever grateful if you’d consider sparing just a quick minute to Leave us an Honest Rating & Review.

We always read each and every one personally and it always makes our day!

Thanks so much, Kevin & Jilly.

Say Hello & Connect with us:

Website: RisingHighAcademy.com

Facebook - Twitter - Instagram

Support the show
  continue reading

30 episodi

Artwork
iconCondividi
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on December 01, 2022 19:16 (2y ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 210283207 series 2154787
Contenuto fornito da RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources.. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources. o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Working under constraints, especially in a creative field, can be a challenging but highly effective way to build up your inventiveness. Often when starting out a project, setting some kind of constraint can force you into action and get your brain thinking in a different way.

For instance, it’s time to start a new game project. “Let’s now build a game.”

You’re at your workspace.. Cool… erm… yeah… so… yeah… erm…

Now, let’s imagine you put some constraints on the project:

“Let’s build a game with only 2 colours” or

“Let’s build a game in 48 hours” or

“Let’s build a game with only Triangles.”

By starting with some constraints in place, whatever they be can be a hugely powerful jump point to get those creative juices flowing.

Visit us for the Full Show Notes & Links to all the Resources:

Website: RisingHighAcademy.com

We truly do appreciate you taking time out of your day to listen and hope you got some value.

If you enjoyed today’s show, it would go such along way if you hit that Subscribe button.

We’d also be forever grateful if you’d consider sparing just a quick minute to Leave us an Honest Rating & Review.

We always read each and every one personally and it always makes our day!

Thanks so much, Kevin & Jilly.

Say Hello & Connect with us:

Website: RisingHighAcademy.com

Facebook - Twitter - Instagram

Support the show
  continue reading

30 episodi

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