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I Thought Going Commando Was Supposed to Be One of the Good Ones | Attack the Backlog

 
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Contenuto fornito da Pixelated Sausage. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Pixelated Sausage o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

On this episode of Attack the Backlog, I return to the world of Ratchet & Clank with Ratchet & Clank: Going Commando. I went in with the highest of expectations and left with the saddest of realizations: I, maybe, don't like Ratchet & Clank. I loved the original game when I played it so many years ago and loved the reboot/remake, but, until now, those were the only Ratchet & Clank games I've played. Going Commando was my return to a series I thought I'd continue loving; however, what I found was a game more interested in quantity over quality. This hasn't killed my interest in playing other Ratchet & Clank games, mind you, but it has stunted the growth of any potential excitement in playing more games in the series. At least for the time being.

  continue reading

142 episodi

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iconCondividi
 
Manage episode 339145562 series 2453361
Contenuto fornito da Pixelated Sausage. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Pixelated Sausage o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

On this episode of Attack the Backlog, I return to the world of Ratchet & Clank with Ratchet & Clank: Going Commando. I went in with the highest of expectations and left with the saddest of realizations: I, maybe, don't like Ratchet & Clank. I loved the original game when I played it so many years ago and loved the reboot/remake, but, until now, those were the only Ratchet & Clank games I've played. Going Commando was my return to a series I thought I'd continue loving; however, what I found was a game more interested in quantity over quality. This hasn't killed my interest in playing other Ratchet & Clank games, mind you, but it has stunted the growth of any potential excitement in playing more games in the series. At least for the time being.

  continue reading

142 episodi

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