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Contenuto fornito da Margo McCabe. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Margo McCabe o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
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Game Development, Side Gigs, & Pursuing Passions w/ Bria Sullivan

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Manage episode 332833296 series 3354640
Contenuto fornito da Margo McCabe. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Margo McCabe o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

In this episode we chat with Bria Sullivan, CTO of Honey B Games, Mobile Game Entrepreneur, and Ex-Google Engineer. Bria shares a bit about her journey, including the decision to quit her full time role to pursue her side gig. Questions covered include:

  • Share a bit about you / your background and journey into tech / what you're working on now. What drew you into the gaming world?

  • Did Honey B Games start as a side project? What are your tips on fitting in a side project/business with a full time job?

  • How do you know when it's time to leave your full time gig to pursue a passion that might have started as a side project, what should you consider before taking the plunge?

  • What piece of advice, good or bad, has really stuck with you throughout your career?

  • Tips for folks getting into game dev

  • What technologies / tools / frameworks are you super excited about right now?

Bria Sullivan is the Chief Technology Officer of Honey B Games, an independent game studio specializing in wholesome mobile games. She has specialized in product development and engineering strategies for mobile apps and games across most platforms and tech stacks for 12 years. Prior to founding this game studio, she was a software engineer at Google. She voluntarily developed a permanent 3D interactive installation for the Smithsonian's National Museum of African-American History and Culture, to help change the way we learn about our nation's true history. She serves as a Startup Advisor for Neighborhood Start Fund and Google for Startups.

  continue reading

47 episodi

Artwork
iconCondividi
 
Manage episode 332833296 series 3354640
Contenuto fornito da Margo McCabe. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Margo McCabe o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

In this episode we chat with Bria Sullivan, CTO of Honey B Games, Mobile Game Entrepreneur, and Ex-Google Engineer. Bria shares a bit about her journey, including the decision to quit her full time role to pursue her side gig. Questions covered include:

  • Share a bit about you / your background and journey into tech / what you're working on now. What drew you into the gaming world?

  • Did Honey B Games start as a side project? What are your tips on fitting in a side project/business with a full time job?

  • How do you know when it's time to leave your full time gig to pursue a passion that might have started as a side project, what should you consider before taking the plunge?

  • What piece of advice, good or bad, has really stuck with you throughout your career?

  • Tips for folks getting into game dev

  • What technologies / tools / frameworks are you super excited about right now?

Bria Sullivan is the Chief Technology Officer of Honey B Games, an independent game studio specializing in wholesome mobile games. She has specialized in product development and engineering strategies for mobile apps and games across most platforms and tech stacks for 12 years. Prior to founding this game studio, she was a software engineer at Google. She voluntarily developed a permanent 3D interactive installation for the Smithsonian's National Museum of African-American History and Culture, to help change the way we learn about our nation's true history. She serves as a Startup Advisor for Neighborhood Start Fund and Google for Startups.

  continue reading

47 episodi

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