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Building a 40-Year Career in Audio with Rob Pearsall

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Manage episode 450065009 series 2946366
Contenuto fornito da Akash Thakkar. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Akash Thakkar o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

#79: My guest today is Rob Pearsall, a composer and sound designer based out of Seattle, Washington. He has had a career in game audio spanning over 20 years and dove into game audio for the first time at 46 years old. Since beginning his career he has worked on Halo: Reach, Halo 4, Destiny, République, BattleTech, Falcon Age, The Lamplighters League, and many others.

In this episode, we talk about how Rob broke into the game audio world before it was “cool”, the extreme importance of networking, how he dealt with the industry in his 40s, and much more.

Find Rob here:

Website: https://www.robpearsall.com/

IMDB: https://www.imdb.com/name/nm7111207/?ref_=fn_al_nm_1

Spotify: https://open.spotify.com/artist/7MKfJOI5YFJfr8K4Ur1nVJ

And if you're interested in making music and sound for games, I have a newsletter and free courses that will get you started, and help you find paying work in games. Just go to http://www.bit.ly/soundbizpod

  continue reading

90 episodi

Artwork
iconCondividi
 
Manage episode 450065009 series 2946366
Contenuto fornito da Akash Thakkar. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Akash Thakkar o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

#79: My guest today is Rob Pearsall, a composer and sound designer based out of Seattle, Washington. He has had a career in game audio spanning over 20 years and dove into game audio for the first time at 46 years old. Since beginning his career he has worked on Halo: Reach, Halo 4, Destiny, République, BattleTech, Falcon Age, The Lamplighters League, and many others.

In this episode, we talk about how Rob broke into the game audio world before it was “cool”, the extreme importance of networking, how he dealt with the industry in his 40s, and much more.

Find Rob here:

Website: https://www.robpearsall.com/

IMDB: https://www.imdb.com/name/nm7111207/?ref_=fn_al_nm_1

Spotify: https://open.spotify.com/artist/7MKfJOI5YFJfr8K4Ur1nVJ

And if you're interested in making music and sound for games, I have a newsletter and free courses that will get you started, and help you find paying work in games. Just go to http://www.bit.ly/soundbizpod

  continue reading

90 episodi

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