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Contenuto fornito da Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Academy of Interactive Arts & Sciences and Academy of Interactive Arts o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
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Little Kitty, Big City with Matt Wood & Micah Breitweiser

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Manage episode 433817838 series 2780333
Contenuto fornito da Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Academy of Interactive Arts & Sciences and Academy of Interactive Arts o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

This episode is supported by: Xsolla

Adam Orth chats with Matt Wood and Micah Breitweiser from Double Dagger Studio about their first tile as a studio, Little Kitty, Big City. Together they discuss how Little Kitty, Big City began as a teaching opportunity for Matt's children; the iterative nature of development and having malleable design pillars; the importance of scope and restraint; the conscious decision to direct players as little as possible; and the process of bringing the kitty to life and how Micah's career outside of games helped make that a reality.

If you enjoyed this episode, please consider leaving us a rating and review.

Please consider supporting game dev students with: AIAS Foundation

  continue reading

177 episodi

Artwork
iconCondividi
 
Manage episode 433817838 series 2780333
Contenuto fornito da Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Academy of Interactive Arts & Sciences and Academy of Interactive Arts o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

This episode is supported by: Xsolla

Adam Orth chats with Matt Wood and Micah Breitweiser from Double Dagger Studio about their first tile as a studio, Little Kitty, Big City. Together they discuss how Little Kitty, Big City began as a teaching opportunity for Matt's children; the iterative nature of development and having malleable design pillars; the importance of scope and restraint; the conscious decision to direct players as little as possible; and the process of bringing the kitty to life and how Micah's career outside of games helped make that a reality.

If you enjoyed this episode, please consider leaving us a rating and review.

Please consider supporting game dev students with: AIAS Foundation

  continue reading

177 episodi

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