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Board Out of My Mind

Kim Breeze & Parker Simpson

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How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Kim Breeze (board game player and content creator) and Parker Simpson (illustrator and aspiring board game designer) as they pick the brains of industry experts to find out what it takes to bring a board game to life!
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A board game podcast that tackles the industry from both inside and out! The State of Games is hosted by Chris Kirkman, the head of publishing house Dice Hate Me Studio and co-owner of Greater Than Games, and features regular co-hosts Darrell Louder, resident grump and designer of Compounded, Bottom of the 9th, and Fate of the Elder Gods, and TC Petty III, gaming hipster and designer of VivaJava and VivaJava Dice, Xenon Profiteer, and Spires. Presented by the website www.dicehateme.com - the ...
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Bradly Joseph from Gameweaver Games joins Parker and Kim to talk about how utilizing development services can help get that final polish on a game. They also explore the different options available through Gameweaver and other providers like them. If you want to check out Gameweaver Games to see if they can help you on your board game design journe…
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Wow! Kim and Parker are back and we've got some exciting updates on Trash Dash! Join us for this hosts only episode to find out what we've been up to and where we're going! Spoiler...you're going to want to mark your calendars for Sept 17!!! Follow us on social media at Board Out of My Mind Podcast!Di Kim Breeze & Parker Simpson
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Dan Hughes joins Kim and Parker to share his journey from taking a lock down project with his daughter to a successful Kickstarter and more! He also shares how his punk rock approach inspires him to try new things for the sake of trying them. Learn more about CoraQuest or order your own copy at: https://www.brighteyegames.com/. Find Dan's new book,…
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In this episode, Kim and Parker are joined by the amazingly talented Fertessa Allyse. This episode is packed full of great advice! She shares what helped her with developing her own personal projects and pitching those games to publishers. She also shares how different that was from designing games for Funko, and Pokémon. When she's not designing g…
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Kim and Parker kick off the Season 2 designer stories with a very special guest, Dave Beck, designer and publisher of the hit game Distilled. Dave shares how an idea in the middle of the night led the way for his journey into board game design, Kickstarting his game, and creating his publishing company, Paverson Games. They also brain storm names D…
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After a quick summer break filled with Gen Con, more playtesting and moving, Parker and Kim are back with the start of Season 2! Hear about what they've learned so far, what to expect in Season 2 and a giveaway?!?! Follow us on social media at Board Out of My Mind Podcast!Di Kim Breeze & Parker Simpson
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Parker and Kim are back from Origins and are ready to share the details of Trash Dash's first major public appearance. From ice cream in an airport to meeting some of our favorite designers, it's safe to say Origins 2023 was a blast! Follow us on social media at Board Out of My Mind Podcast!Di Kim Breeze & Parker Simpson
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Parker and Kim are heading to Origins Game Fair in Columbus, OH! Parker shares how he's been preparing and where you can find him with his prototype of Trash Dash. Time to put everything we've learned from the first 11 episodes into practice. And someone let Parker and Kim box up this episode by themselves..... Follow us on social media at Board Ou…
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Kim and Parker talk about convention playtesting with Nathan Woll, creator of Free Radicals and fellow member of the Board Game Design Lab community. Their conversation covers how to teach new players, how to collect vital feedback, and how to make the most of your time running playtests. They also chat about a Capri Sun sponsored game.... Fail Fas…
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Kim and Parker wrap up their interview with Seppy Yoon, board game designer, publisher, content creator from Fight in a Box. In this episode, they discuss the importance of building relationships. Then, we see if Seppy can become the new Boxing Up Time Champion! Follow Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-p…
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Seppy Yoon, board game designer, indie publisher, content creator, and all around neat guy joins Kim and Parker to share his advice on preparing to take your prototype to a gaming convention. Follow Seppy's Gamefound project Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-power Find Seppy on social…
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In this special “minisode”, Chris is joined by game designer Josh Mills to talk about his game, Milkman, now on Kickstarter from DHMG. Josh talks about the seven-year development of Milkman – its origins and changes over the long journey to potential publishing. All this, plus his earliest game designs using drug store checker boards, and his invol…
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Kathleen Mercury returns to share the Four C's of Game Rules with Kim and Parker. The gang also chats about the best ways to teach your game at a playtest and helpful tips about playtesting in general. Be sure to check out all of Kathleen's free design resources on www.kathleenmercury.com or follow her on Instagram! Follow us on social media at Boa…
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Kathleen Mercury, co-designer of Greece Lightning, stops by the podcast to explain why racing games are the perfect place to start your design journey. It's simple, nostalgic and easy to connect with her middle schoolers and adult learners. If she can teach middle schoolers for 17+ years, she should be able to keep Kim and Parker on task...right? L…
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In this episode, Darrell, TC, and Chris cover their highlights and hijinx from the Unpublished Games Festival in Hunt Valley, MD! You’ll hear of new and unpublished games to be on the lookout for, as well as lots and lots of griping about hotel rooms and horses (if you want to skip the griping, jump to 52 minutes in). Plus, urban spelunking, progre…
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In this episode we catch up with Parker to discuss how the design process is going so far. He shares his findings on the minimal viable product concept while Kim tries to convince him to add the Goodfeathers to his latest design. Link to the video Parker references in the episode: https://youtu.be/UvCri1tqIxQ Follow us on social media at Board Out …
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In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. In Part 2, Gabe shares more of his top tips and best practices for playtesting. Follow along Gabe's Journey here: https://www.youtube.com/@gabebarrett https://boardgamedesignlab.com/…
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In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. Should you start right away or wait until you have the perfect prototype to share? Listen in to find out! Follow along Gabe's Journey here: https://www.youtube.com/@gabebarrett https…
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In this special episode, Darrell, TC, and Chris jack into the matrix and talk about how artificial intelligence models - from ChatGPT to art creation AI - could change the board gaming landscape, as well as the entire world. All this, plus their favorite games of 2022, Christmas with Covid, expensive times at Disney World, Motor City, the pitfalls …
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Kim and Parker are joined by board game designer, Mondo Davis. We're starting at the beginning and asking Mondo about how he approaches his board game design process and what has worked for him. Don't worry there's time to talk about a few of Mondo's upcoming titles and dare we say, Cats the Musical...the board game?! To learn more about Mondo Davi…
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How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Parker Simpson (aspiring board game designer) and Kim Breeze (board game player and content creator) as they find out what it takes to bring a board game to life! Meet our hosts and get an idea of the journey they're about to head on! Follow us o…
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In this Darrell-less episode, TC takes control of the podcast to get some things off his chest as he and Chris talk about times when people and entities have totally crossed the line of conduct both in personal life and in the boardgame space. Buckle up, it’s going to get bumpy. All this, plus rats in space, Russian spies, mutants, a couple of game…
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In this episode, Chris, Darrell, and TC sit down and tell tales of everything they’ve been up to during the long hiatus, including a GenCon recap, a trip to Dollywood, Covid, and a complete computer meltdown. All this, plus impressions of the hottest roll-and-write in town - Twilight Inscription - chasing tornadoes, a relaunch of the Dice Hate Me G…
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In this episode, Chris, Darrell, TC, and special guest Daniel Newman talk about upcoming projects – and some of the various adaptations and revisions that have been made, all for the sake of progress. All this, plus the works in progress at The Unpublished Games Festival, a rebuttal to our discussion on escape rooms in episode 181, how Time’s Up: T…
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In this very special episode, Chris, Darrell, and TC share news of the business separation between Dice Hate Me and Greater Than Games, why it happened, and what’s in store for the future of Dice Hate Me Games as a wholly-independent publishing house, again. All this, plus Compounded news, horse and moped racing, subway construction, Golem, the upc…
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In this episode, Chris, Darrell, and TC take a deep dive into escape rooms and board games that adapt the escape room concept, including pros and cons of some of the most popular escape room board games released since 2016. All this, plus the roll-and-writes Three Sisters and Motor City, a proper Spring Break in Surf City, rekindling love for word …
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In this episode, Chris, Darrell, TC, and special guest Keith Ferguson look back on the year that was, talking about their favorite games, those they wished they’d played, how they spent the holidays, and why Santa’s Workshop is getting a second chance at life. All this, plus why Wordle is a thing, the mouthful that is MicroMacro: Crime City: Full H…
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In this episode, Chris, Darrell, and TC share tales from another trip to South Carolina to hang with King Richard, talking game design, doing some top-secret game development, eating so much food, and playing lots of games. All this, plus voyages in the party bus, the perils of Vampire: Rivals, rubbing and racing (lots of it), betting on the ponies…
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In this episode, Chris, Darrell, and TC are joined by special guest Justin Jacobson, president of Restoration Games, to talk about new editions of older games, whether they are good for the hobby, some of their favorites, and a few on their wishlists. All this, plus a deeper dive into the inner workings of Restoration, a look at new Board Game Aren…
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In this episode, Chris, Darrell, and TC delve into games that may require you to set a specific calendar day (or, at least, a game night) aside to play, why they’re still pretty awesome, and whether the stigma of extended play time might be a marketing myth. All this, plus mutants, harpoon shortages in Tentacle Town , mad scientists, Pitch Black, t…
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In this episode, Chris and TC are joined by Daniel Newman and Tony Miller, game designers and founders of New Mill Industries, to talk about the benefits of small publishing, their company’s “punk rock ethos”, and various upcoming projects. All this, plus predictions on fall convention attendance, Calimala, gladiators in a bowl, Fleet: The Dice Gam…
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In this special 10th anniversary episode, Chris, Darrell, and TC look back on a very weird year of gaming and try their damndest to stick to tradition and select their best games of 2020. All this, plus progress on TC’s My Father’s Work, piracy in the 19th century, sharing some classics with loved ones, Draftasaurus, another game with camels, the a…
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In this episode, Chris, Darrell, and TC break out their six shooters and mount up to talk about western games, what makes that theme so awesome, and how it might possibly go horribly wrong on occasion. All this, plus Darrell’s move out west to St. Louis, discussion of the big news of Transformers, GI Joe, and My Little Pony titles coming soon from …
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In this episode, Chris, Darrell, and TC dig a bit deeper into TC’s suggestions as to how Rallyman GT might be improved, how that went over like a lead balloon on BoardGameGeek, and chat about what makes racing games awesome. All this, plus our top five favorite racing games, the beauty of No Man’s Sky, the canceling of cons for all of 2020, livestr…
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In this very special episode, Chris, Darrell, and TC talk about life in the time of COVID-19, including a first-hand account by Darrell about his family living in a COVID-positive household and dealing personally with contracting the virus. We also lighten it up a bit by discussing gaming during lockdown, Aquatica, a rant from TC about Rallyman GT,…
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In this episode, Chris, Darrell, and TC dig into the podcast mailbag to talk about the effect of overly-negative and positive reviews on the boardgame community, the difference between impressions and critical thinking, and how all of it may influence fan purchasing. All this, plus a look at Marvel Champions LCG, being a boardgame influencer, how A…
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In this special episode, Chris, Darrell, and TC look back on a year of gaming and share their awards for favorites published last year, discoveries that came out before 2019, and many more categories like Favorite Publisher, Biggest Surprise, and our Game of the Decade! All this, plus tales from the beach, Copenhagen Roll & Write, Foodies, getting …
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Chris, Darrell, and TC get in the holiday spirit by talking toys - specifically, the special relationship between toys and games, and the effect “toy factor” has on consumers and the board game hobby. All this, plus Darrell’s adventures in Philly at PAX Unplugged, Irish Gauge, throwing axes, Just One, Letter Jam, Word Slam, and other word-related t…
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Chris, Darrell, and TC are finally back in the podcasting saddle and ready to talk about their adventures at Camp Launius and the Gamers for Cures 24-hour Board Game Marathon! All this, plus Final Hour, Horrified, barbecue medals, Journeys in Middle-earth, the madness of video games, Tapestry, Era: Medieval Age, getting engaged, Scott Pilgrim, Disn…
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After a two-month hiatus Chris, Darrell, and TC talk about all the big events over one crazy summer, including highlights from Origins Game Fair, Dice Tower Con, RuthCon, and Gen Con. All this, plus talk of the Nixon administration, camels, the controversial BoardGameGeek rebrand, the Sinister Six, Parks, The Artemis Project, racing with Richard La…
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In this episode Chris, Darrell, and TC talk about spoiler culture, whether it translates to the board game hobby, how consumers & reviewers might avoid it all, and whether we should even really care. All this, plus Darrell dips into the dangerously addictive world of Warhammer, TC goes kayaking, Chris buys a scooter; a return to Fireball Island, Ro…
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In this very special episode Chris, Darrell, and TC get some things off their chest that have been bugging them around the board game hobby and in life, such as geek shaming, lazy journalism, mental health nuances, and cultural perspective awareness deficiencies. All this, plus The River, some unexpected Kickstarter news, Detective: A Modern Crime …
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In this episode Chris, Darrell, and TC are joined by special guest Lesley Louder as they recount personal highlights, behind-the-scenes exploits, and lessons learned from the Ninth Annual Unpublished Games Expo in Hunts Valley, Maryland. All this, plus bad brie, Men at Work, the joys of trailer wrangling, TransAtlantic, fried chicken wind, Cartogra…
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In this episode Chris, Darrell, and TC talk about games that tell stories, either through dedicated mechanics and thematics, or by emergent gameplay. All this, plus Darrell’s 40th birthday shindig at Dice Hate Me HQ, Arkham Horror 3.0 versus Arkham Horror 2.0, Beta Colony, news of TC’s big move, more Modern Art, Gugong, volcanoes, fishing, My Fathe…
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