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S1E5 | Loot Scootin Boogie

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Manage episode 410912125 series 3553008
Contenuto fornito da The Grapefruit Network. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da The Grapefruit Network o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Crawl out through the Fallout in the best* Fallout Tabletop Roleplaying Podcast released in the past week, *as rated by our moms! Stay safe, stay alert, and keep that finger ready on the big red button!
"The Big Red Button" is a narrative-driven podcast set in the post-apocalyptic world of the Fallout video game series. In this episode, the hosts continue their role-playing adventure as the Stragglers, a group of survivors navigating the dangers of the wasteland.
Timestamps:
(00:07:03) The group's plan to inform Crazy Carl about the evacuation
(00:09:07) Conversation with Crazy Carl
(00:10:01) Carl's dilemma about leaving Phyllis behind
(00:13:48) Attempt to persuade Carl to join the evacuation
(00:17:37) Carl provides the safe combination
(00:19:21) The group decides to head north
(00:20:30) Gotfree's analysis of Phyllis
(00:25:19) The group debates the likelihood of finding a fusion core in town
(00:27:07) The group decides to head to New Detroit
(00:29:38) Discoveries from Randall's safe
(00:33:38) Gotfree's personal moment in Mayor Evelyn's office
(00:36:01) The group checks the scavenger shack
(00:38:19) The group checks the sheriff's office
(00:44:53) Final preparations before leaving Dustridge
Summary:
The Stragglers make the difficult decision to leave their home, Dustridge, potentially for the last time. But they're faced with a crossroads: embark on a quest to find a fusion core and track down a rogue synth—a synthetic human that poses a threat to communities - or head south to New Detroit with the rest of the town, but abandoning Crazy Carl...
Spoilers ahead, read at your own risk!
They decide to persuade Carl to join them and give a heartfelt speech about their commitment to returning for Phyllis. Carl is moved by the speech but still refuses to leave without Phyllis. They receive the combination to a safe that may contain useful items. They discover that Phyllis is missing a fusion core entirely and consider the possibility of finding another one in town. The group searches for a Fusion Core in town but comes up empty. They discuss whether to stay in Dust Ridge or head to New Detroit. Ultimately, they decide to go north to find the synth and report to the Brotherhood. Before leaving, they loot

Support the Show.

Sign up for our newsletter, The Peel to stay in the know for all thing Grapefruit Network!
Check out The Grapefruit Network on Instagram!
The Grapefruit Network © 2020-2024 - All Rights Reserved.
Big Red Button operates under permissions granted by the Bethesda Video Policy.
This podcast is not endorsed by or affiliated with Bethesda Softworks or ZeniMax Media and does not reflect the views or opinions of either company or anyone officially involved in producing or managing Fallout 76.
Fallout content and materials are trademarks and copyrights of Bethesda Softworks or its licensors.
Fallout and Fallout 2 are Copyright © 1997, 1998 Interplay Productions, Irvine, California, USA.
Fallout 3, Fallout: New Vegas, Fallout 4, and Fallout 76 are Copyright © 2008, 2010, 2015, 2018 Bethesda Softworks LLC, a ZeniMax Media company.
Fallout, Prepare for the Future and related logos are trademarks or registered trademarks of Bethesda Softworks LLC in the U.S.
All other content is copyright by the author.
"Big Red Button" is a production of The Grapefruit Network.
To find out more about this show and the other shows in our network visit our website HERE.

  continue reading

12 episodi

Artwork
iconCondividi
 
Manage episode 410912125 series 3553008
Contenuto fornito da The Grapefruit Network. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da The Grapefruit Network o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Crawl out through the Fallout in the best* Fallout Tabletop Roleplaying Podcast released in the past week, *as rated by our moms! Stay safe, stay alert, and keep that finger ready on the big red button!
"The Big Red Button" is a narrative-driven podcast set in the post-apocalyptic world of the Fallout video game series. In this episode, the hosts continue their role-playing adventure as the Stragglers, a group of survivors navigating the dangers of the wasteland.
Timestamps:
(00:07:03) The group's plan to inform Crazy Carl about the evacuation
(00:09:07) Conversation with Crazy Carl
(00:10:01) Carl's dilemma about leaving Phyllis behind
(00:13:48) Attempt to persuade Carl to join the evacuation
(00:17:37) Carl provides the safe combination
(00:19:21) The group decides to head north
(00:20:30) Gotfree's analysis of Phyllis
(00:25:19) The group debates the likelihood of finding a fusion core in town
(00:27:07) The group decides to head to New Detroit
(00:29:38) Discoveries from Randall's safe
(00:33:38) Gotfree's personal moment in Mayor Evelyn's office
(00:36:01) The group checks the scavenger shack
(00:38:19) The group checks the sheriff's office
(00:44:53) Final preparations before leaving Dustridge
Summary:
The Stragglers make the difficult decision to leave their home, Dustridge, potentially for the last time. But they're faced with a crossroads: embark on a quest to find a fusion core and track down a rogue synth—a synthetic human that poses a threat to communities - or head south to New Detroit with the rest of the town, but abandoning Crazy Carl...
Spoilers ahead, read at your own risk!
They decide to persuade Carl to join them and give a heartfelt speech about their commitment to returning for Phyllis. Carl is moved by the speech but still refuses to leave without Phyllis. They receive the combination to a safe that may contain useful items. They discover that Phyllis is missing a fusion core entirely and consider the possibility of finding another one in town. The group searches for a Fusion Core in town but comes up empty. They discuss whether to stay in Dust Ridge or head to New Detroit. Ultimately, they decide to go north to find the synth and report to the Brotherhood. Before leaving, they loot

Support the Show.

Sign up for our newsletter, The Peel to stay in the know for all thing Grapefruit Network!
Check out The Grapefruit Network on Instagram!
The Grapefruit Network © 2020-2024 - All Rights Reserved.
Big Red Button operates under permissions granted by the Bethesda Video Policy.
This podcast is not endorsed by or affiliated with Bethesda Softworks or ZeniMax Media and does not reflect the views or opinions of either company or anyone officially involved in producing or managing Fallout 76.
Fallout content and materials are trademarks and copyrights of Bethesda Softworks or its licensors.
Fallout and Fallout 2 are Copyright © 1997, 1998 Interplay Productions, Irvine, California, USA.
Fallout 3, Fallout: New Vegas, Fallout 4, and Fallout 76 are Copyright © 2008, 2010, 2015, 2018 Bethesda Softworks LLC, a ZeniMax Media company.
Fallout, Prepare for the Future and related logos are trademarks or registered trademarks of Bethesda Softworks LLC in the U.S.
All other content is copyright by the author.
"Big Red Button" is a production of The Grapefruit Network.
To find out more about this show and the other shows in our network visit our website HERE.

  continue reading

12 episodi

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