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Episode 50 - The Death of the AAA Model?

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Contenuto fornito da Business Casual Gamers. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Business Casual Gamers o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

It was recently announced that Visceral Games is being shuttered by EA. This is a developer that made 90+ Metacritic rated games throughout the Dead Space franchise history, selling nearly 5 million copies to date by estimates. There was a time in gaming history when 1 million copies of any game would have spawned an endless stream of sequels and spinoffs, yet today it results in everyone losing their jobs. In this episode, we ask, “what’s the deal with the major publishers?” How good is good enough, and is it even possible to justify trying to make a “Triple A” game in today’s market. In the assignments segment, Aaron shares his “love” for Raiden V.

Intro music provided by sawsquarenoise. Used with permission.

  continue reading

76 episodi

Artwork
iconCondividi
 
Manage episode 193089230 series 1505946
Contenuto fornito da Business Casual Gamers. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Business Casual Gamers o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

It was recently announced that Visceral Games is being shuttered by EA. This is a developer that made 90+ Metacritic rated games throughout the Dead Space franchise history, selling nearly 5 million copies to date by estimates. There was a time in gaming history when 1 million copies of any game would have spawned an endless stream of sequels and spinoffs, yet today it results in everyone losing their jobs. In this episode, we ask, “what’s the deal with the major publishers?” How good is good enough, and is it even possible to justify trying to make a “Triple A” game in today’s market. In the assignments segment, Aaron shares his “love” for Raiden V.

Intro music provided by sawsquarenoise. Used with permission.

  continue reading

76 episodi

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