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Building a Level Viewer for The Legend Of Zelda - Twilight Princess

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Manage episode 432441284 series 3474159
Contenuto fornito da HackerNoon. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da HackerNoon o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

This story was originally published on HackerNoon at: https://hackernoon.com/building-a-level-viewer-for-the-legend-of-zelda-twilight-princess.
I programmed a web BMD viewer for Twilight Princess because I am fascinated by analyzing levels and immersing myself in the details of how they were made.
Check more stories related to programming at: https://hackernoon.com/c/programming. You can also check exclusive content about #reverse-engineering, #bmd, #game-development, #the-legend-of-zelda, #level-design, #web-bmd-viewer, #level-viewer-for-zelda-game, #hackernoon-top-story, and more.
This story was written by: @hackerclz1yf3a00000356r1e6xb368. Learn more about this writer by checking @hackerclz1yf3a00000356r1e6xb368's about page, and for more stories, please visit hackernoon.com.
I started programming a web BMD viewer for Twilight Princess (Nintendo GameCube) because I love this game and as a game producer, I am fascinated by analyzing levels and immersing myself in the details of how they were made.

  continue reading

346 episodi

Artwork
iconCondividi
 
Manage episode 432441284 series 3474159
Contenuto fornito da HackerNoon. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da HackerNoon o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

This story was originally published on HackerNoon at: https://hackernoon.com/building-a-level-viewer-for-the-legend-of-zelda-twilight-princess.
I programmed a web BMD viewer for Twilight Princess because I am fascinated by analyzing levels and immersing myself in the details of how they were made.
Check more stories related to programming at: https://hackernoon.com/c/programming. You can also check exclusive content about #reverse-engineering, #bmd, #game-development, #the-legend-of-zelda, #level-design, #web-bmd-viewer, #level-viewer-for-zelda-game, #hackernoon-top-story, and more.
This story was written by: @hackerclz1yf3a00000356r1e6xb368. Learn more about this writer by checking @hackerclz1yf3a00000356r1e6xb368's about page, and for more stories, please visit hackernoon.com.
I started programming a web BMD viewer for Twilight Princess (Nintendo GameCube) because I love this game and as a game producer, I am fascinated by analyzing levels and immersing myself in the details of how they were made.

  continue reading

346 episodi

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