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Tim Dickerson - Start Dirty Stay Dirty

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Manage episode 287079681 series 1535149
Contenuto fornito da Monica Cornetti. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Monica Cornetti o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Tim Dickerson is like many Sententia learners (roughly 50% if you want a number), he ended up in instructional design by happenstance more than choice. In this episode Monica and Tim talk about what particular gems of gamification wisdom were the most meaningful to him, and why you should rush to failure as fast as possible.

About our guest:

Tim Dickerson has been in the instructional designer for Karmak, Inc. for just over 4 years. Tim started at Karmak in July 2005. Previously to joining Karmak’s eLearning team, Tim worked as an implementation specialist, application specialist, and partner solution specialists. Tim has always enjoyed when his previous positions involved educating either coworkers or customers. Tim mixes his real-life experience, from previous positions with the instructional design methods he is learning and adapting now, to create learning that empowers, instructs, and connects with learners.

The Gamification Quest Podcast Host is Monica Cornetti, President of Sententia, Inc. (www.SententiaGamification.com) and GameMaster of GamiCon - The Annual International Conference for the Gamification of Learning (www.GamiCon.us). Connect with Monica on LinkedIn.

  continue reading

121 episodi

Artwork
iconCondividi
 
Manage episode 287079681 series 1535149
Contenuto fornito da Monica Cornetti. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Monica Cornetti o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

Tim Dickerson is like many Sententia learners (roughly 50% if you want a number), he ended up in instructional design by happenstance more than choice. In this episode Monica and Tim talk about what particular gems of gamification wisdom were the most meaningful to him, and why you should rush to failure as fast as possible.

About our guest:

Tim Dickerson has been in the instructional designer for Karmak, Inc. for just over 4 years. Tim started at Karmak in July 2005. Previously to joining Karmak’s eLearning team, Tim worked as an implementation specialist, application specialist, and partner solution specialists. Tim has always enjoyed when his previous positions involved educating either coworkers or customers. Tim mixes his real-life experience, from previous positions with the instructional design methods he is learning and adapting now, to create learning that empowers, instructs, and connects with learners.

The Gamification Quest Podcast Host is Monica Cornetti, President of Sententia, Inc. (www.SententiaGamification.com) and GameMaster of GamiCon - The Annual International Conference for the Gamification of Learning (www.GamiCon.us). Connect with Monica on LinkedIn.

  continue reading

121 episodi

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