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Contenuto fornito da Hayley Akins. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Hayley Akins o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.
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Unreal Engine, Fortnite and Netflix: My Journey to Indie Film Director w/ HaZimation

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Manage episode 419839129 series 1726164
Contenuto fornito da Hayley Akins. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Hayley Akins o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

HaZ Dulull, founder of HaZimation, is a multi award-winning Film and Games Director, developing & producing feature films, tv and video games using Unreal Engine. In this episode, HaZ shares his journey from in-house VFX artist to indie film director. We also discuss how to access funding for original content/IP, how to win pitches, and how to start your own studio.

In this episode, you'll learn:

  • How HaZ went from VFX artist to indie film director/studio owner
  • Techniques and strategies for winning pitches
  • How HaZ wrote/directed a fully animated film released on Netflix
  • The importance of networking at conferences
  • How HaZ transitioned from indie filmmaking to building a game in Fortnite
  • How HaZ fully utilised Unreal Engine in his career

Follow HaZimation: Website | Instagram

Free resources to grow your career:
💸
Get your next client in 5 days!
📲
Download our free social media guide

Connect with Motion Hatch:
✉️ Subscribe to our newsletter
📸 Follow us on Instagram
🖥️ Find more free resources on our website

Rate this podcast

  continue reading

112 episodi

Artwork
iconCondividi
 
Manage episode 419839129 series 1726164
Contenuto fornito da Hayley Akins. Tutti i contenuti dei podcast, inclusi episodi, grafica e descrizioni dei podcast, vengono caricati e forniti direttamente da Hayley Akins o dal partner della piattaforma podcast. Se ritieni che qualcuno stia utilizzando la tua opera protetta da copyright senza la tua autorizzazione, puoi seguire la procedura descritta qui https://it.player.fm/legal.

HaZ Dulull, founder of HaZimation, is a multi award-winning Film and Games Director, developing & producing feature films, tv and video games using Unreal Engine. In this episode, HaZ shares his journey from in-house VFX artist to indie film director. We also discuss how to access funding for original content/IP, how to win pitches, and how to start your own studio.

In this episode, you'll learn:

  • How HaZ went from VFX artist to indie film director/studio owner
  • Techniques and strategies for winning pitches
  • How HaZ wrote/directed a fully animated film released on Netflix
  • The importance of networking at conferences
  • How HaZ transitioned from indie filmmaking to building a game in Fortnite
  • How HaZ fully utilised Unreal Engine in his career

Follow HaZimation: Website | Instagram

Free resources to grow your career:
💸
Get your next client in 5 days!
📲
Download our free social media guide

Connect with Motion Hatch:
✉️ Subscribe to our newsletter
📸 Follow us on Instagram
🖥️ Find more free resources on our website

Rate this podcast

  continue reading

112 episodi

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